From: "Russ Cox" <rsc@swtch.com>
To: "Fans of the OS Plan 9 from Bell Labs" <9fans@cse.psu.edu>
Subject: Re: [9fans] [plan9port] graphics
Date: Thu, 29 Jun 2006 08:36:41 -0700 [thread overview]
Message-ID: <ee9e417a0606290836y69185635q464995f44229a61e@mail.gmail.com> (raw)
In-Reply-To: <ea8273d90ebb08083f50ce5ccfca3afc@quanstro.net>
> when this came up a while ago, you suggested one devdraw
> server per namespace. after some consideration i convinced
> myself you were right. programs like rio could be much closer
> to the plan 9 source. lately i've been considering writing an
> X server extension implementing devdraw. (i realize this might
> be problematic on osx.)
>
> why did you choose to run 1 devdraw per graphical program?
i still think that the right long-term solution is
a single devdraw that can handle many windows.
this was easier to get running and get right
(which is not to say that it worked the first time!),
and i don't want to waste any more time on x
than i already have.
responding to earlier questions, you're still supposed
to use draw(3). drawfcall(3) is subject to change.
russ
next prev parent reply other threads:[~2006-06-29 15:36 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2006-06-28 17:46 Russ Cox
2006-06-28 21:13 ` Jack Johnson
2006-06-28 21:42 ` Russ Cox
2006-06-29 2:04 ` Roman Shaposhnick
2006-06-29 3:59 ` David Leimbach
2006-06-29 4:27 ` quanstro
2006-06-29 15:36 ` Russ Cox [this message]
2006-06-29 18:59 ` Roman Shaposhnick
2006-07-12 15:36 ` andrey mirtchovski
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