Hey,
I am currently trying to debug a program, where the image map acid builds is pretty much fubar. This obviously breaks a lot of stuff in acid. Still it makes me wondering about some design decissions.
eg. asm from port.
It takes it's instructions from symmap. Why? I am interested at the _current_ instructions?
Okay this is not really a problem...I just override asm and done.
However replacing @addr++ with *addr++ reveils another interesting thing.
The increment operation searches for the instruction length in the symmap by default. Which obviously breaks again...
And I cannot override that from within acid itself.
Am I missing something obvious here?
Best regards,
Andre