From mboxrd@z Thu Jan 1 00:00:00 1970 To: 9fans@9fans.net From: Brian Vito Date: Sat, 21 May 2016 02:36:18 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit User-Agent: Loom/3.14 (http://gmane.org/) Subject: Re: [9fans] /acme/edit commands? Topicbox-Message-UUID: 912f88f2-ead9-11e9-9d60-3106f5b1d025 Skip Tavakkolian <9nut 9netics.com> writes: > all the recipes in /acme/edit/guide start with 'e' command (ee.l). 'e' > starts by looking in /mnt/acme/index for the buffer id of "file"; it > then operates on the corresponding buffer. so the edit commands are > meant to operate in /mnt/acme namespace (i.e. inside acme). > > you can use 'sam -d' for shell scripts. > Got it, thanks. Unfortunately sam isn't available on Inferno, so I'll have to make do with using acme. When I get around to it, I'll work on extracting the logic from acme/sam and write stand-alone versions of the /acme/edit commands. What would people generally prefer, separate commands for a, c, d, g, i, p and x, or one command that collectively implements the sam language?