hi there folks, i ported games/swar to use libdraw instead of libg. the gameplay is... funny? it reminds me of one of those early LCD pocket consoles where you could see each sprite of the animation on the screen. i also fixed enough to make it work after resizing the window, and corrected the rendering to clear the screen and draw the latest state. it seems the jerq didn't have a framebuffer from which to pull the latest image or didn't mind refreshing it, so you had to constantly blit it all. is it OK if it push it? -rodri