* [9front] 50$ bounty for Half-Life in 9 @ 2021-08-30 13:53 José Miguel Sánchez García 2021-08-30 16:22 ` Elias Fleckenstein 0 siblings, 1 reply; 6+ messages in thread From: José Miguel Sánchez García @ 2021-08-30 13:53 UTC (permalink / raw) To: 9front To bring the Year of 9 Gaming a bit closer. Cheers, jmi2k ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [9front] 50$ bounty for Half-Life in 9 2021-08-30 13:53 [9front] 50$ bounty for Half-Life in 9 José Miguel Sánchez García @ 2021-08-30 16:22 ` Elias Fleckenstein 2021-08-30 17:11 ` José Miguel Sánchez García 2021-08-30 17:12 ` an2qzavok 0 siblings, 2 replies; 6+ messages in thread From: Elias Fleckenstein @ 2021-08-30 16:22 UTC (permalink / raw) To: 9front Hi, Please make it more clear what your requirements are. Do you want the source code to be ported to Plan 9 C or do you just want to somehow be able to run the game inside of Plan 9? Because the latter can be achieved by emulating a linux system using vmx and then using wine inside that system to run the game. If you want us to port the source code, where do we even obtain the code? Fleckenstein On 30.08.21 15:53, José Miguel Sánchez García wrote: > To bring the Year of 9 Gaming a bit closer. > > Cheers, > jmi2k ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [9front] 50$ bounty for Half-Life in 9 2021-08-30 16:22 ` Elias Fleckenstein @ 2021-08-30 17:11 ` José Miguel Sánchez García 2021-08-30 17:12 ` an2qzavok 1 sibling, 0 replies; 6+ messages in thread From: José Miguel Sánchez García @ 2021-08-30 17:11 UTC (permalink / raw) To: 9front Hello, Sorry, me making it so concise was a bit tongue-in-cheek (partly because bounties in the 9front page aren't extensively defined, partly because I'm aware of the complexities that could arise while porting it). I would love to build and play the game natively in a 9 system, using the original sources or maybe using a port of Xash3D for 9. AFAIK, the original Half-Life sources are distributed alongside the Half-Life SDK. One of the main hurdles is that the game is written in C++, so that rules out any attempt of just adapting the source code to make it work with the C compiler. Xash3D is written in C, so that gives me a bit of hope. Just to be clear: I'm not in any way asking for it to be done expecting to have it soon. I'm aware of (some?) of the difficulties of such a project. But if someone decides to work on it and ends up with a playable result, I'll be more than willing to thank him with this bounty. Cheers, jmi2k On Mon, Aug 30, 2021 at 6:56 PM Elias Fleckenstein <fleckenstein@elidragon.com> wrote: > > Hi, > > Please make it more clear what your requirements are. > > Do you want the source code to be ported to Plan 9 C or do you just want > to somehow be able to run the game inside of Plan 9? Because the latter > can be achieved by emulating a linux system using vmx and then using > wine inside that system to run the game. > > If you want us to port the source code, where do we even obtain the code? > > Fleckenstein > > > On 30.08.21 15:53, José Miguel Sánchez García wrote: > > To bring the Year of 9 Gaming a bit closer. > > > > Cheers, > > jmi2k ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [9front] 50$ bounty for Half-Life in 9 2021-08-30 16:22 ` Elias Fleckenstein 2021-08-30 17:11 ` José Miguel Sánchez García @ 2021-08-30 17:12 ` an2qzavok [not found] ` <CAGdRm9LMwEcziBO=PH5W1FVveJ_mVZxm=zG5bhez7QO3ewTNmw@mail.gmail.com> 1 sibling, 1 reply; 6+ messages in thread From: an2qzavok @ 2021-08-30 17:12 UTC (permalink / raw) To: 9front >If you want us to port the source code, where do we even obtain the code? There's an open source GoldSource-compatible engine called Xash3D, I think it even builds on i386 Linux. ^ permalink raw reply [flat|nested] 6+ messages in thread
[parent not found: <CAGdRm9LMwEcziBO=PH5W1FVveJ_mVZxm=zG5bhez7QO3ewTNmw@mail.gmail.com>]
* Re: [9front] 50$ bounty for Half-Life in 9 [not found] ` <CAGdRm9LMwEcziBO=PH5W1FVveJ_mVZxm=zG5bhez7QO3ewTNmw@mail.gmail.com> @ 2021-08-30 21:44 ` mrowczok 2021-08-31 17:42 ` Tobias Heinicke 0 siblings, 1 reply; 6+ messages in thread From: mrowczok @ 2021-08-30 21:44 UTC (permalink / raw) To: 9front also there was a code-leak in 2003, unfortunately for your project that it was for hl2/hl:source https://vcc.wiki/wiki/The_2003_Leak pon., 30 sie 2021 o 23:42 mrowczok <mrowczok@gmail.com> napisał(a): > > also there was a code-leak in 2003, unfortunately for your project that it was for hl2/hl:source > > https://vcc.wiki/wiki/The_2003_Leak > > > pon., 30 sie 2021 o 21:35 an2qzavok <an2qzavok@gmail.com> napisał(a): >> >> >If you want us to port the source code, where do we even obtain the code? >> >> There's an open source GoldSource-compatible engine called Xash3D, I >> think it even builds on i386 Linux. ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [9front] 50$ bounty for Half-Life in 9 2021-08-30 21:44 ` mrowczok @ 2021-08-31 17:42 ` Tobias Heinicke 0 siblings, 0 replies; 6+ messages in thread From: Tobias Heinicke @ 2021-08-31 17:42 UTC (permalink / raw) To: 9front I think the most sane approach would be to port FTEQW (given that it is a Quake/QuakeWorld engine and we already got qk1 and qk2 (thanks to qwx) this may be quite feasible) and then port FreeHL: https://github.com/eukara/freehl That is on a quick glance: port FTEQW (probably most work), then port Nuclide SDK (https://github.com/VeraVisions/nuclide/) (should be less work) and get FreeHL, FreeCS and more almost for free (mostly writing beautiful mkfiles). Seems saner than xash3d (and also legal ; especially compared to leak suggestion) -- Tobias Heinicke On 8/30/21 11:44 PM, mrowczok wrote: > also there was a code-leak in 2003, unfortunately for your project that it > was for hl2/hl:source > > https://vcc.wiki/wiki/The_2003_Leak > > > pon., 30 sie 2021 o 23:42 mrowczok <mrowczok@gmail.com> napisał(a): >> >> also there was a code-leak in 2003, unfortunately for your project that it was for hl2/hl:source >> >> https://vcc.wiki/wiki/The_2003_Leak >> >> >> pon., 30 sie 2021 o 21:35 an2qzavok <an2qzavok@gmail.com> napisał(a): >>> >>>> If you want us to port the source code, where do we even obtain the code? >>> >>> There's an open source GoldSource-compatible engine called Xash3D, I >>> think it even builds on i386 Linux. ^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2021-08-31 20:13 UTC | newest] Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2021-08-30 13:53 [9front] 50$ bounty for Half-Life in 9 José Miguel Sánchez García 2021-08-30 16:22 ` Elias Fleckenstein 2021-08-30 17:11 ` José Miguel Sánchez García 2021-08-30 17:12 ` an2qzavok [not found] ` <CAGdRm9LMwEcziBO=PH5W1FVveJ_mVZxm=zG5bhez7QO3ewTNmw@mail.gmail.com> 2021-08-30 21:44 ` mrowczok 2021-08-31 17:42 ` Tobias Heinicke
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