Am Donnerstag, den 09.02.2017, 18:19 -0500 schrieb Steffen Smolka: > Thanks for the detailed answer, Jeremy! > > > If you're keen to stick with objects > Yes, I rely on inheritance and dynamic dispatch for what I have in > mind. (This is actually the first time I'm touching the dark object > oriented side of OCaml :) )  > > To give some more context, I am refactoring some code that uses > modules and no objects. The reason I want to move to objects is that > I want to derive a slightly enhanced module from some base > implementation. Inheritance + dynamic dispatch allow me to do so with > very little trouble: I can simply overwrite a few methods from the > base implementation. > > I suppose I could achieve the same by turning the base module into a > functor, and abstracting over the functions that my enhanced > implementation needs to replace. I think it won't be quite as > natural, but I'll give that a try. First-class modules could also be an option:  Let's assume both the base module and the modified one can use the same module type: module T = sig ... end Now, define the base module like module Base : T =    ... end then, define the modified one: module Mod : T =    include Base    ... now override what you need to change but note that there's no dynamic dispatch ... end Of course, you could also use functors for making these modules. Now turn this into first-class modules and pass them around: let base = (module Base : T) let mod = (module Mod : T) The syntax for unpacking the module is quite cumbersome: let module M = (val base : T) in M.function ... Unfortunately, there's nothing simple like base.function. Compared with objects you get: * You can also put types and (to some degree) modules into these "code containers" * However, there's no dynamic dispatch except you arrange explicitly for that, e.g. with references to functions * Generally, a heavier syntax, but it might be ok Gerd > > > Or you could select the encoding using a > > variant type:> > Good idea, and I'm happy with the syntax for the caller. But I'm more concerned with the organization of the code; this would mix the Latin1 and Utf8 implementations. I would rather keep them separate. > > -- Steffen >   > On Thu, Feb 9, 2017 at 5:55 PM, Jeremy Yallop > > wrote: > > Dear Steffen, > > > > > > On 9 February 2017 at 20:36, Steffen Smolka wrote: > > > > > Is it possible to create namespaces inside an object? Concretely, I would > > > > > like to write > > > > > > > > > > class buffer = object(self) > > > > >   ... > > > > >   method get = ... > > > > > > > > > >   module Latin1 = struct > > > > >     method get = ... > > > > >   end > > > > > > > > > >   module Utf8 = struct > > > > >     method get = ... > > > > >   end > > > > > end > > > > > > > > > > so that given an object b : buffer, I can call methods > > > > > b#get > > > > > b#Latin1.get > > > > > b#Utf8.get > > > > > > It's possible to achieve something like this using methods that return > > > > objects.  If your nested objects don't need to access the internal > > > > state of the parent then you might write it like this: > > > > > >   class buffer = > > > >     let latin1 = object > > > >       method get = ... > > > >    end > > > >    and utf8 = object > > > >       method get = ... > > > >    end in > > > >    object(self) > > > >      ... > > > >      method get = ... > > > >      method latin1 = latin1 > > > >      method utf8 = utf8 > > > >    end > > > > > > With this approach you can write > > > > > >    b#get > > > >    b#latin1#get > > > >    b#utf8#get > > > > > > which, apart from some minor orthographic differences, looks like what > > > > you were aiming for. > > > > > > Your intuition that this isn't really idiomatic OCaml is right, > > > > though.  In OCaml, unlike some other languages with classes and > > > > objects, classes are not usually used as namespaces; method names are > > > > globally (or, rather, "ambiently") scoped, and there's no real support > > > > for the kind of nesting that you're interested in.  Instead, people > > > > typically build nested namespaces using modules: > > > > > >   module Buffer = > > > >   struct > > > >      let get = ... > > > > > >      module Latin1 = struct > > > >         let get = ... > > > >      end > > > > > >      module Utf8 = struct > > > >         let get = ... > > > >      end > > > >   end > > > > > > With the module approach you write the 'receiver' after the 'method' > > > > rather than before, but that doesn't seem like a huge hardship.  (10% > > > > of the world manages to get by with VSO languages.) > > > > > >   Buffer.get b ... > > > >   Buffer.Latin1.get b ... > > > >   Buffer.Utf8.get b ... > > > > > > If you're keen to stick with objects there are slightly more idiomatic > > > > ways to make it work.  You could, of course, replace the '.' with a > > > > '_' and define methods 'latin1_get', 'utf8_get' in place of > > > > 'Latin1.get', 'Utf8.get'.  Or you could select the encoding using a > > > > variant type: > > > > > >   type enc = Latin1 | Utf8 > > > > > >   class buffer = > > > >   object (self) > > > >      method get = function > > > >          | Latin1 -> ... > > > >          | Utf8 -> ... > > > >   end > > > > > > Of course, the order of the words in an invocation changes again, but > > > > there's no real increase in complexity for the caller: > > > > > >   b#get Latin1 > > > >   b#get Utf8 > > > > > > This last approach can be taken quite far -- for example, you could > > > > enrich the type 'enc' so that the return type of 'get' varies > > > > according to the encoding. > > > > > > Kind regards, > > > > > > Jeremy > > > -- ------------------------------------------------------------ Gerd Stolpmann, Darmstadt, Germany gerd@gerd-stolpmann.de My OCaml site: http://www.camlcity.org Contact details: http://www.camlcity.org/contact.html Company homepage: http://www.gerd-stolpmann.de ------------------------------------------------------------