From mboxrd@z Thu Jan 1 00:00:00 1970 Received: (from majordomo@localhost) by pauillac.inria.fr (8.7.6/8.7.3) id IAA13858; Tue, 18 Jun 2002 08:58:39 +0200 (MET DST) X-Authentication-Warning: pauillac.inria.fr: majordomo set sender to owner-caml-list@pauillac.inria.fr using -f Received: from nez-perce.inria.fr (nez-perce.inria.fr [192.93.2.78]) by pauillac.inria.fr (8.7.6/8.7.3) with ESMTP id IAA13826 for ; Tue, 18 Jun 2002 08:58:38 +0200 (MET DST) Received: from mallaury.noc.nerim.net (mallaury.noc.nerim.net [62.4.17.82]) by nez-perce.inria.fr (8.11.1/8.11.1) with ESMTP id g5I6wcb13188 for ; Tue, 18 Jun 2002 08:58:38 +0200 (MET DST) Received: from alan-schm1p.inria.fr (aboukir-101-1-10-alanschmitt.adsl.nerim.net [62.212.98.49]) by mallaury.noc.nerim.net (Postfix) with ESMTP id EDAE862FCD; Tue, 18 Jun 2002 08:58:30 +0200 (CEST) Received: by alan-schm1p.inria.fr (Postfix, from userid 501) id D40174274; Tue, 18 Jun 2002 08:57:23 +0200 (CEST) Date: Tue, 18 Jun 2002 08:57:23 +0200 From: Alan Schmitt To: Berke Durak Cc: caml-list@inria.fr Subject: Re: [Caml-list] Marshalling objects (was: French interactive fiction, anyone ?) Message-ID: <20020618065723.GJ4232@alan-schm1p> Mail-Followup-To: Berke Durak , caml-list@inria.fr References: <20020617233800.C16032@gogol.zorgol> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20020617233800.C16032@gogol.zorgol> User-Agent: Mutt/1.3.28i X-Editor: Vim http://vim.sf.net/ X-Info: http://pauillac.inria.fr/~aschmitt/ X-Operating-System: Linux/2.4.18-6mdk (i686) X-Uptime: 8:54am up 1 day, 40 min, 1 user, load average: 0.16, 0.26, 0.17 Sender: owner-caml-list@pauillac.inria.fr Precedence: bulk * Berke Durak (berke@altern.org) wrote: > Well, I've written a very small prototype game, using > objects. Container objects are somewhat tricky (lots of weird typing > errors) but not impossible to define. However, if I can't save the > game state, I'll have to trash everything and ``simulate'' a class > model using conventional datatypes (not necessarily a bad thing, but I > would have been nice to use classical interactive fiction programming > style). > > So, I have to ask : Will we be able to marshall objects soon ? There > seem to be some (unused) code fragments in extern.c... Since in some sense objects point to their method code, you're asking about the marshalling of code. Some work on this has been done and is being done for JoCaml (see http://pauillac.inria.fr/jocaml/ ) and might be some day integrated with ocaml. Best, Alan Schmitt -- The hacker: someone who figured things out and made something cool happen. ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners