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From: Jon Harrop <jdh30@cam.ac.uk>
To: "Brandon J. Van Every" <vanevery@indiegamedesign.com>,
	<caml-list@inria.fr>
Subject: Re: [Caml-list] OpenGL
Date: Sun, 11 Apr 2004 13:08:13 +0100	[thread overview]
Message-ID: <200404111308.13066.jdh30@cam.ac.uk> (raw)
In-Reply-To: <OOEALCJCKEBJBIJHCNJDOENGHAAB.vanevery@indiegamedesign.com>

On Sunday 11 April 2004 10:23 am, Brandon J. Van Every wrote:
> Given those results, I think a better question is if there's a
> successful 3D API for a GC language out there somewhere.

Personally, I would much rather see emphasis placed upon an elegant, 
functional (as opposed to imperative) interface for doing graphics than one 
designed around GC. I have been unable to find any previous work on this and, 
therefore, I think there is plenty of scope for innovation.

Cheers,
Jon.

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  reply	other threads:[~2004-04-11 12:08 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-04-08 15:11 Jon Harrop
2004-04-07 16:07 ` Issac Trotts
2004-04-08 16:35   ` Jon Harrop
2004-04-08 20:19     ` Issac Trotts
2004-04-08 20:46       ` [Caml-list] Re: Triangle (was: OpenGL) Christophe TROESTLER
2004-04-08 22:25       ` [Caml-list] OpenGL Jon Harrop
2004-04-09  1:45         ` Brian Hurt
2004-04-09  2:57           ` Brandon J. Van Every
2004-04-09 10:57           ` Jon Harrop
2004-04-09 16:12             ` Brian Hurt
2004-04-10  4:32               ` Brandon J. Van Every
2004-04-10  4:59                 ` Kenneth Knowles
2004-04-10  8:17                 ` Nicolas Cannasse
2004-04-11  6:20                 ` Brian Hurt
2004-04-11  8:10                   ` skaller
2004-04-11  9:23                   ` Brandon J. Van Every
2004-04-11 12:08                     ` Jon Harrop [this message]
2004-04-11 12:01                   ` Jon Harrop
2004-04-09 12:52         ` Issac Trotts
2004-04-08 16:37   ` Anil Madhavapeddy

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