From mboxrd@z Thu Jan 1 00:00:00 1970 Received: (from majordomo@localhost) by pauillac.inria.fr (8.7.6/8.7.3) id UAA03419; Tue, 10 Aug 2004 20:24:18 +0200 (MET DST) X-Authentication-Warning: pauillac.inria.fr: majordomo set sender to owner-caml-list@pauillac.inria.fr using -f Received: from nez-perce.inria.fr (nez-perce.inria.fr [192.93.2.78]) by pauillac.inria.fr (8.7.6/8.7.3) with ESMTP id UAA03169 for ; Tue, 10 Aug 2004 20:24:17 +0200 (MET DST) Received: from narury.org (irkki.net [193.65.56.227]) by nez-perce.inria.fr (8.12.10/8.12.10) with ESMTP id i7AIOFmL027342 for ; Tue, 10 Aug 2004 20:24:16 +0200 Received: (from xm@localhost) by narury.org (8.11.6/8.9.3) id i7AIODN16516 for caml-list@inria.fr; Tue, 10 Aug 2004 21:24:13 +0300 Date: Tue, 10 Aug 2004 21:24:12 +0300 From: Jere Sanisalo To: caml Subject: Re: [Caml-list] OCaml games mailing list? Message-ID: <20040810212412.A11655@xmunkki.org> Reply-To: xm@xmunkki.org References: <41198797.4030207@datafusion.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline User-Agent: Mutt/1.2.5.1i In-Reply-To: <41198797.4030207@datafusion.com>; from tony@datafusion.com on Wed, Aug 11, 2004 at 02:42:31AM +0000 X-Miltered: at nez-perce with ID 411912CF.000 by Joe's j-chkmail (http://j-chkmail.ensmp.fr)! X-Loop: caml-list@inria.fr X-Spam: no; 0.00; caml-list:01 2004:99 tolerated:01 tolerated:01 ocamls:01 ocaml:01 ocaml:01 structuring:02 wrote:03 aug:05 0000,:05 core:06 i'm:07 beginner:08 beginner:08 Sender: owner-caml-list@pauillac.inria.fr Precedence: bulk On Wed, Aug 11, 2004 at 02:42:31AM +0000, Tony Edgin wrote: >>I am curious if enough people are interested in writing games with OCaml >>to start a mailing list about it? Give me some kind of a straw poll >>here. If I've got handful of people who will talk, then I'll do it. >I am interested. Would beginner/ignorant questions be tolerated? I'm intrested as well. And my opinion is that beginner/ignorant questions should be tolerated as long as they're about games. Not sure if it's the case, but I think there's a lack of game related information (from ocamls point of view). Basic things such as structuring the game core and so on. Would be refreshing to see some topics about this. -- Jere Sanisalo [xm@xmunkki.org] - http://www.xmunkki.org/ ------------------- To unsubscribe, mail caml-list-request@inria.fr Archives: http://caml.inria.fr Bug reports: http://caml.inria.fr/bin/caml-bugs FAQ: http://caml.inria.fr/FAQ/ Beginner's list: http://groups.yahoo.com/group/ocaml_beginners