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From: John Goerzen <jgoerzen@complete.org>
To: caml-list@inria.fr
Cc: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
Subject: Re: [Caml-list] Cross-compiling OCaml
Date: Tue, 31 Aug 2004 08:29:27 -0500	[thread overview]
Message-ID: <200408310829.28253.jgoerzen@complete.org> (raw)
In-Reply-To: <OOEALCJCKEBJBIJHCNJDIEGIHHAB.vanevery@indiegamedesign.com>

On Tuesday 31 August 2004 01:50 am, Brandon J. Van Every wrote:
> Sven Luther wrote:
> > This would indeed be a great great additional functionality.
>
> Well, speaking as a Windows-centric guy, I'd rather people just put
> their time into good Windows support.  I realize that the Linux /

As you've obviously noticed from the responses to the post, nobody here 
seems to want to ever touch Windows if they can possibly avoid it.  And 
I don't blame them.  The whole platform is a mess, and programming 
there is even more of a mess, and if you do it the "normal" way, it's 
also incredibly expensive:

Windows XP Pro Retail                  $194  (newegg.com)
Visual Studio                         $1645  (buy.com)
------------------------------------- ------------------
Total cost                            $1839

1 CD-R to burn a Debian ISO           $0.30 or less

Why should I pay so much for the privilege of developing on a platform I 
hate?

> mingw crowd isn't so inclined towards that.  I'm just saying that
> mainstream Windows developers don't see cross-compilation from Linux
> as valuable. First class native Windows support is what counts.

Well then, show me the code.

I am tired of you complaining about this or that feature that nobody 
wants, demanding people write it because the gaming marketplace wants 
it, and doing nothing at all to address it.  This is not the only place 
you've been doing that.

Now, I have complained here on several occasions about the size of the 
standard OCaml library compared to that of, say, Python.  But I'm doing 
something about it.  (http://quux.org/devel/missinglib)

This list is not your pro bono private contractor.  Everybody here is 
working on/with OCaml because either 1) they are getting paid to do so, 
or 2) they want to do so.

I seriously doubt that anybody here wants to work with Windows.  So 
unless you come up with some cash or code, shut up already.

> N.B. I'm not Windows-centric out of any love for Windows or
> Microsoft. Rather, I'm a game developer.  To make money commercially,
> that's the platform I'm stuck with.  For computer games, Mac barely
> has the legs to bother with, and Linux certainly doesn't.

OK then.  How about porting whatever it is in OCaml that doesn't work on 
Windows?  Go ahead.  I'm sure if you do a good job of it, people will 
be happy to take your patches.

> Cheers,                         www.indiegamedesign.com

And oh yes, that 30-line signature really improved the quality of your 
post...

-- 
John Goerzen
Author, Foundations of Python Network Programming
http://www.complete.org/pynet

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  parent reply	other threads:[~2004-08-31 13:29 UTC|newest]

Thread overview: 49+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-08-30 21:02 Ken Rose
2004-08-30 21:30 ` Erik de Castro Lopo
2004-08-31  6:09 ` Sven Luther
2004-08-31  6:50   ` Brandon J. Van Every
2004-08-31  7:14     ` james woodyatt
2004-08-31  9:05       ` Brandon J. Van Every
2004-08-31 13:41         ` John Goerzen
2004-08-31 15:56           ` Ken Rose
2004-08-31 19:30           ` Brandon J. Van Every
2004-09-01  0:05           ` Christopher A. Watford
2004-09-01  7:53             ` Sven Luther
2004-09-01  7:32         ` james woodyatt
2004-09-01 16:38           ` Brandon J. Van Every
2004-09-01 17:17             ` Brandon J. Van Every
2004-09-01 22:56               ` Sven Luther
2004-09-01 17:32             ` John Goerzen
2004-09-02 21:24             ` I R T
2004-08-31  7:16     ` Sven Luther
2004-08-31  9:05       ` Brandon J. Van Every
2004-08-31  9:18         ` Sven Luther
2004-08-31  9:41           ` Brandon J. Van Every
2004-08-31 15:17           ` skaller
2004-08-31 16:49             ` Sven Luther
2004-08-31 13:48         ` John Goerzen
2004-09-01 13:22         ` I R T
2004-08-31 13:56           ` Erik de Castro Lopo
2004-08-31 13:29     ` John Goerzen [this message]
2004-08-31 14:06       ` Erik de Castro Lopo
2004-08-31 15:48         ` skaller
2004-08-31 15:54         ` John Goerzen
2004-08-31 22:49           ` Jon Harrop
2004-08-31 23:36             ` Benjamin Geer
2004-09-01  8:08             ` Erik de Castro Lopo
2004-09-02 11:30               ` Richard Jones
2004-09-09  1:46               ` Jon Harrop
2004-09-01  4:05           ` skaller
2004-09-01  8:45             ` Erik de Castro Lopo
2004-09-01  7:40           ` Erik de Castro Lopo
2004-08-31 19:11       ` Brandon J. Van Every
2004-09-01 21:18         ` I R T
2004-08-31 22:36           ` [Caml-list] game development Brandon J. Van Every
2004-09-01 23:28             ` I R T
2004-09-01  0:37               ` Brandon J. Van Every
2004-08-31 18:34     ` [Caml-list] Cross-compiling OCaml brogoff
2004-08-31 21:07       ` [Caml-list] OCaml's critical mass Brandon J. Van Every
     [not found] <Pine.LNX.4.44.0408312302560.3196-100000@localhost>
2004-08-31 20:04 ` [Caml-list] Cross-compiling OCaml Brandon J. Van Every
     [not found] <AA48BAF0-FC3A-11D8-8C25-000A958FF2FE@wetware.com>
2004-09-01 18:37 ` Brandon J. Van Every
2004-09-01 19:45   ` John Goerzen
2004-09-01 21:16     ` Brandon J. Van Every

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