From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mail2-relais-roc.national.inria.fr (mail2-relais-roc.national.inria.fr [192.134.164.83]) by walapai.inria.fr (8.13.6/8.13.6) with ESMTP id p3RHGtYq025556 for ; Wed, 27 Apr 2011 19:16:55 +0200 X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: AkUDAHFOuE3UGyoFkWdsb2JhbACYPo0uFAEBAQEJCwsHFAMiiHC7BYV2BJJwD4oA X-IronPort-AV: E=Sophos;i="4.64,275,1301868000"; d="scan'208";a="98192327" Received: from smtp5-g21.free.fr ([212.27.42.5]) by mail2-smtp-roc.national.inria.fr with ESMTP; 27 Apr 2011 19:16:49 +0200 Received: from yeeloong (unknown [82.67.194.89]) by smtp5-g21.free.fr (Postfix) with SMTP id 81035D48187 for ; Wed, 27 Apr 2011 19:16:42 +0200 (CEST) Received: by yeeloong (sSMTP sendmail emulation); Wed, 27 Apr 2011 19:16:18 +0200 Date: Wed, 27 Apr 2011 19:16:18 +0200 From: rixed@happyleptic.org To: caml-list@inria.fr Message-ID: <20110427171618.GA4078@yeeloong.happyleptic.org> References: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: User-Agent: Mutt/1.5.21 (2010-09-15) Subject: Re: [Caml-list] Pros and cons of different GL bindings ? There is also my own pet binding (glop project on gitorious) if you need an abstraction layer above both OpenGL or GLES, but I don't recommend it since you would be the only user :-) > Oh, if anyone knows of someone making OpenGL 4 / OpenGL ES 2 bindings... > please speak up! :) The problem with shaders is that it seams a very unpleasant(*) language is imposed on us. If good old OpenGL was a brilliant abstraction between a program and an hypothetical hardware, recent OpenGL versions are more like an API to access proprietary hardware, thus it is much less exciting to bind ocaml with this thing. (*): at least from the point of view of an ocaml programmer