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From: Vu Ngoc San <san.vu-ngoc@univ-rennes1.fr>
To: Orlin Grigorov <ogrigorov@gmail.com>
Cc: Vu Ngoc San <san.vu-ngoc@ujf-grenoble.fr>, caml-list@yquem.inria.fr
Subject: Re: [Caml-list] Text in OpenGL
Date: Mon, 08 Oct 2007 10:14:17 +0200	[thread overview]
Message-ID: <4709E6D9.1020102@univ-rennes1.fr> (raw)
In-Reply-To: <b17e12b30710071208x3b4bd070v413e6fde933fa77a@mail.gmail.com>



Orlin Grigorov a écrit :
> Thank you all for the suggestions.  Yes, the Smoke Vector Graphics 
> library looks like is extremely professional and good job.   Still, I 
> need something easy and small, and I thought more about the "image to 
> texture" suggestion, and I think I found something, which will 
> definitely work good for my purposes.  I decide to give it a try by 
> going through latex, which will produce a dvi file, then use "convert" 
> to make it into a suitable format for importing into an OpenGL texture.  
> 
> What do you think?
> 

I have done this too, it works quite well. Instead of convert I used the 
pgnalpha device of gs, which is very good for managing transparency.
Then I loaded the image into GL using SDL, which, in your case, should 
probably be done differently.

Good luck

San


      parent reply	other threads:[~2007-10-08  8:14 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2007-10-07  4:00 Orlin Grigorov
2007-10-07  4:29 ` [Caml-list] " Jon Harrop
2007-10-07  8:42 ` Vu Ngoc San
2007-10-07 19:08   ` Orlin Grigorov
2007-10-07 21:17     ` Chris Campbell
2007-10-07 21:59     ` Jon Harrop
2007-10-08  8:14     ` Vu Ngoc San [this message]

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