Edgar Friendly wrote: > > Elnatan Reisner wrote: >> Is there something that can complete this analogy: >> (=) is to (==) as Pervasives.compare is to ___? >> >> That is, is there a polymorphic total ordering with respect to >> *physical* >> entities, rather than to their structure? >> > No, but it'd be pretty trivial to implement through the C interface. No, it would not be trivial to implement, because you would not want the order of two values to change each time one is moved from the minor heap to the major heap or when the major heap is compacted. The article linked below is about this kind of topic (among other things), in the context of Haskell. http://research.microsoft.com/en-us/um/people/simonpj/papers/weak.htm The simple solution is to number at creation the objects that you want to physically compare, using an additional field. > If you had to stay in the OCaml realm, you might be able to do [let > phys_comp (x:'a) (y:'a) = (Obj.magic x) - (Obj.magic y)], but it > depends > on the exact implementation of (-) on your architecture, as it may > produce a value that's not an OCaml int when given non-ints as input. As an additional general remark, it is a bad idea to use "x - y" as an implementation of "compare x y" because of overflows. Pascal