Hi, list.
When I read the balancing function of stdlib's Set/Map several years ago, I thought I have understand how it works. But now, I read it again and I'm less confident now. Could someone answer my questions? Here is the snippet of the code.
let bal l v r =
let hl = match l with Empty -> 0 | Node(_,_,_,h) -> h in
let hr = match r with Empty -> 0 | Node(_,_,_,h) -> h in
if hl > hr + 2 then begin
match l with
Empty -> invalid_arg "Set.bal"
| Node(ll, lv, lr, _) ->
if height ll >= height lr then
create ll lv (create lr v r)
else begin
match lr with
Empty -> invalid_arg "Set.bal"
| Node(lrl, lrv, lrr, _)->
create (create ll lv lrl) lrv (create lrr v r)
end
end else if hr > hl + 2 then begin
match r with
Empty -> invalid_arg "Set.bal"
| Node(rl, rv, rr, _) ->
if height rr >= height rl then
create (create l v rl) rv rr
else begin
match rl with
Empty -> invalid_arg "Set.bal"
| Node(rll, rlv, rlr, _) ->
create (create l v rll) rlv (create rlr rv rr)
end
end else
Node(l, v, r, (if hl >= hr then hl + 1 else hr + 1))
I have two question.
| Node(ll, lv, lr, _) ->--
if height ll >= height lr then
create ll lv (create lr v r)
else begin
Is this code right? If r is Empty and lr and ll are huge trees,
doesn't it create a massively unbalanced tree?
Another question is that why OCaml implementation allows
a balancing factor up to *2*, which is usually allowed only up to 1?
Maybe my question is naive one, but I would appreciate if your could comment it.
Regards,