Hi, list.

When I read the balancing function of stdlib's Set/Map several years ago, I thought I have understand how it works.  But now, I read it again and I'm less confident now.  Could someone answer my questions?  Here is the snippet of the code.
 let bal l v r =
let hl = match l with Empty -> 0 | Node(_,_,_,h) -> h in
let hr = match r with Empty -> 0 | Node(_,_,_,h) -> h in
if hl > hr + 2 then begin
match l with
Empty -> invalid_arg "Set.bal"
| Node(ll, lv, lr, _) ->
if height ll >= height lr then
create ll lv (create lr v r)
else begin
match lr with
Empty -> invalid_arg "Set.bal"
| Node(lrl, lrv, lrr, _)->
create (create ll lv lrl) lrv (create lrr v r)
end
end else if hr > hl + 2 then begin
match r with
Empty -> invalid_arg "Set.bal"
| Node(rl, rv, rr, _) ->
if height rr >= height rl then
create (create l v rl) rv rr
else begin
match rl with
Empty -> invalid_arg "Set.bal"
| Node(rll, rlv, rlr, _) ->
create (create l v rll) rlv (create rlr rv rr)
end
end else
Node(l, v, r, (if hl >= hr then hl + 1 else hr + 1))

I have two question.
        | Node(ll, lv, lr, _) ->
if height ll >= height lr then
create ll lv (create lr v r)
else begin

Is this code right? If r is Empty and lr and ll are huge trees,
doesn't it create a massively unbalanced tree?

Another question is that why OCaml implementation allows
a balancing factor up to *2*, which is usually allowed only up to 1?

Maybe my question is naive one, but I would appreciate if your could comment it.

Regards,
--
Yoriyuki Yamagata
yoriyuki.y@gmail.com