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From: Evgeny Roubinchtein <zhenya1007@gmail.com>
To: Leo White <leo@lpw25.net>
Cc: caml-list@inria.fr
Subject: Re: [Caml-list] namespace inside object?
Date: Fri, 10 Feb 2017 09:40:36 -0500	[thread overview]
Message-ID: <CAGYXaSYvrAdsTy=JY8rDaWVMXK-tCTLS=-ObrP8P8MMpau8MuQ@mail.gmail.com> (raw)
In-Reply-To: <1486719507.2806603.876599584.3796D567@webmail.messagingengine.com>

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Apologies in advance for my ignorance, but is there some reference(s) you
could point me to where the notion of "open recursion" is defined?  I am
pretty sure I understand "dynamic dispatch."

-- 
Best,
Zhenya

On Fri, Feb 10, 2017 at 4:38 AM, Leo White <leo@lpw25.net> wrote:

> I think it would be more correct to say that you want open recursion.
> Classes are the easiest way to get that in OCaml, and they indeed use
> dynamic dispatch and inheritance, but there are other mechanisms that
> provide open recursion. For example, most proposals for "mixin modules"
> support open recursion but I wouldn't say they use dynamic dispatch.
>
> Regards,
>
> Leo
>
> On Thu, 9 Feb 2017, at 10:16 PM, Steffen Smolka wrote:
>
> Right....but you have to explicitly make that choice when you implement
> `f`. With objects on the other hand, somebody may write a base
> implementation c:
>
> class c = object(this)
>   method foo = ... this#bar ...
>   method bar = ... this#foo ...  (* original definition *)
> end
>
> Later on, somebody else may refine this implementation by overwriting
> c#bar:
>
> class c2 = object(this)
>   inherit c
>   method bar = ... (* new definition *)
> end
>
> Now c2#foo will invoke the new definition of bar, even though the author
> of `c` may have never anticipated this (and did not have to account for
> this possibility when he defined foo).
>
> So, I would say "dynamic dispatch" plus inheritance give you the ability
> to extend modules in ways that weren't necessarily anticipated by the
> original author of the module. And yet all the code written by the original
> author will work with your extended version of the module.
>
> -- Steffen
>
>
>
> On Thu, Feb 9, 2017 at 9:01 PM, Yaron Minsky <yminsky@janestreet.com>
> wrote:
>
> I've always been a bit confused about what the term "dynamic dispatch"
> means, but don't first class modules provide what you want? After all,
> when you write:
>
> let f (module M : S) x =
>     M.g x
>
> the specific function M.g is determined dynamically, depending on
> which first class module is passed into f.
>
> y
>
> On Thu, Feb 9, 2017 at 6:54 PM, Steffen Smolka <smolka@cs.cornell.edu>
> wrote:
> > Yeah, I have seen that there is support for first class modules, that's
> > pretty cool stuff!
> > I do need dynamic dispatch, though.
> >
> > -- Steffen
> >
> > On Thu, Feb 9, 2017 at 6:37 PM, Gerd Stolpmann <info@gerd-stolpmann.de>
> > wrote:
> >>
> >> Am Donnerstag, den 09.02.2017, 18:19 -0500 schrieb Steffen Smolka:
> >>
> >> Thanks for the detailed answer, Jeremy!
> >>
> >> If you're keen to stick with objects
> >>
> >>
> >> Yes, I rely on inheritance and dynamic dispatch for what I have in mind.
> >> (This is actually the first time I'm touching the dark object oriented
> side
> >> of OCaml :) )
> >>
> >> To give some more context, I am refactoring some code that uses modules
> >> and no objects. The reason I want to move to objects is that I want to
> >> derive a slightly enhanced module from some base implementation.
> Inheritance
> >> + dynamic dispatch allow me to do so with very little trouble: I can
> simply
> >> overwrite a few methods from the base implementation.
> >>
> >> I suppose I could achieve the same by turning the base module into a
> >> functor, and abstracting over the functions that my enhanced
> implementation
> >> needs to replace. I think it won't be quite as natural, but I'll give
> that a
> >> try.
> >>
> >>
> >> First-class modules could also be an option:  Let's assume both the base
> >> module and the modified one can use the same module type:
> >>
> >> module T = sig ... end
> >>
> >> Now, define the base module like
> >>
> >> module Base : T =
> >>    ...
> >> end
> >>
> >> then, define the modified one:
> >>
> >> module Mod : T =
> >>    include Base
> >>    ... now override what you need to change but note that there's no
> >> dynamic dispatch ...
> >> end
> >>
> >> Of course, you could also use functors for making these modules.
> >>
> >> Now turn this into first-class modules and pass them around:
> >>
> >> let base = (module Base : T)
> >> let mod = (module Mod : T)
> >>
> >> The syntax for unpacking the module is quite cumbersome:
> >>
> >> let module M = (val base : T) in
> >> M.function ...
> >>
> >> Unfortunately, there's nothing simple like base.function.
> >>
> >> Compared with objects you get:
> >>
> >> You can also put types and (to some degree) modules into these "code
> >> containers"
> >> However, there's no dynamic dispatch except you arrange explicitly for
> >> that, e.g. with references to functions
> >> Generally, a heavier syntax, but it might be ok
> >>
> >>
> >> Gerd
> >>
> >>
> >>
> >> Or you could select the encoding using a variant type:
> >>
> >>
> >> Good idea, and I'm happy with the syntax for the caller. But I'm more
> >> concerned with the organization of the code; this would mix the Latin1
> and
> >> Utf8 implementations. I would rather keep them separate.
> >>
> >> -- Steffen
> >>
> >>
> >> On Thu, Feb 9, 2017 at 5:55 PM, Jeremy Yallop <yallop@gmail.com> wrote:
> >>
> >> Dear Steffen,
> >>
> >> On 9 February 2017 at 20:36, Steffen Smolka <smolka@cs.cornell.edu>
> wrote:
> >> > Is it possible to create namespaces inside an object? Concretely, I
> >> > would
> >> > like to write
> >> >
> >> > class buffer = object(self)
> >> >   ...
> >> >   method get = ...
> >> >
> >> >   module Latin1 = struct
> >> >     method get = ...
> >> >   end
> >> >
> >> >   module Utf8 = struct
> >> >     method get = ...
> >> >   end
> >> > end
> >> >
> >> > so that given an object b : buffer, I can call methods
> >> > b#get
> >> > b#Latin1.get
> >> > b#Utf8.get
> >>
> >> It's possible to achieve something like this using methods that return
> >> objects.  If your nested objects don't need to access the internal
> >> state of the parent then you might write it like this:
> >>
> >>   class buffer =
> >>     let latin1 = object
> >>       method get = ...
> >>    end
> >>    and utf8 = object
> >>       method get = ...
> >>    end in
> >>    object(self)
> >>      ...
> >>      method get = ...
> >>      method latin1 = latin1
> >>      method utf8 = utf8
> >>    end
> >>
> >> With this approach you can write
> >>
> >>    b#get
> >>    b#latin1#get
> >>    b#utf8#get
> >>
> >> which, apart from some minor orthographic differences, looks like what
> >> you were aiming for.
> >>
> >> Your intuition that this isn't really idiomatic OCaml is right,
> >> though.  In OCaml, unlike some other languages with classes and
> >> objects, classes are not usually used as namespaces; method names are
> >> globally (or, rather, "ambiently") scoped, and there's no real support
> >> for the kind of nesting that you're interested in.  Instead, people
> >> typically build nested namespaces using modules:
> >>
> >>   module Buffer =
> >>   struct
> >>      let get = ...
> >>
> >>      module Latin1 = struct
> >>         let get = ...
> >>      end
> >>
> >>      module Utf8 = struct
> >>         let get = ...
> >>      end
> >>   end
> >>
> >> With the module approach you write the 'receiver' after the 'method'
> >> rather than before, but that doesn't seem like a huge hardship.  (10%
> >> of the world manages to get by with VSO languages.)
> >>
> >>   Buffer.get b ...
> >>   Buffer.Latin1.get b ...
> >>   Buffer.Utf8.get b ...
> >>
> >> If you're keen to stick with objects there are slightly more idiomatic
> >> ways to make it work.  You could, of course, replace the '.' with a
> >> '_' and define methods 'latin1_get', 'utf8_get' in place of
> >> 'Latin1.get', 'Utf8.get'.  Or you could select the encoding using a
> >> variant type:
> >>
> >>   type enc = Latin1 | Utf8
> >>
> >>   class buffer =
> >>   object (self)
> >>      method get = function
> >>          | Latin1 -> ...
> >>          | Utf8 -> ...
> >>   end
> >>
> >> Of course, the order of the words in an invocation changes again, but
> >> there's no real increase in complexity for the caller:
> >>
> >>   b#get Latin1
> >>   b#get Utf8
> >>
> >> This last approach can be taken quite far -- for example, you could
> >> enrich the type 'enc' so that the return type of 'get' varies
> >> according to the encoding.
> >>
> >> Kind regards,
> >>
> >> Jeremy
> >>
> >>
> >> --
> >> ------------------------------------------------------------
> >> Gerd Stolpmann, Darmstadt, Germany    gerd@gerd-stolpmann.de
> >> My OCaml site:          http://www.camlcity.org
> >> Contact details:        http://www.camlcity.org/contact.html
> >> Company homepage:       http://www.gerd-stolpmann.de
> >> ------------------------------------------------------------
> >>
> >
>
>
>

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  reply	other threads:[~2017-02-10 14:40 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-02-09 20:36 Steffen Smolka
2017-02-09 22:55 ` Jeremy Yallop
2017-02-09 23:19   ` Steffen Smolka
2017-02-09 23:37     ` Gerd Stolpmann
2017-02-09 23:54       ` Steffen Smolka
2017-02-10  2:01         ` Yaron Minsky
2017-02-10  3:16           ` Steffen Smolka
2017-02-10  3:32             ` Yaron Minsky
2017-02-10  9:38             ` Leo White
2017-02-10 14:40               ` Evgeny Roubinchtein [this message]
2017-02-10 15:16                 ` Markus Mottl
2017-02-10 15:49                 ` Leo White

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