See the Make_random functor in the janestreet Bigint library, which is built on top of zarith. (It's a functor to produce random distributions based on both Random.State.t and Base_quickcheck.Generator.t; the functor itself is not exposed.) https://github.com/janestreet/bignum/blob/master/bigint/src/bigint.ml In short, we generate 30-bit chunks of randomness until we have at least enough bits for our range. We combine those into a number. Usually, we just modulo that by the range and return it. But to preserve fairness, we first have to check if the number is in the last fraction-of-range part of the N bits, and if so retry from scratch. The odds of retry are always less than 50%, so retrying is never too bad. This is the same trick that Random.int does, but with an unbounded number of bits instead of a fixed number of bits. On Wed, Nov 27, 2019 at 4:31 PM François Pottier wrote: > > Hello, > > I am using zarith and would like to pick a random integer > comprised between 0 and some bound. I would like a function > Z.random of type Z.t -> Z.t, but this function seems to be > missing, and I am not sure how to program it in an efficient > and correct way. Any suggestions would be welcome. Thanks! > > -- > François Pottier > francois.pottier@inria.fr > http://gallium.inria.fr/~fpottier/ > -- Carl Eastlund