From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mail4-relais-sop.national.inria.fr (mail4-relais-sop.national.inria.fr [192.134.164.105]) by walapai.inria.fr (8.13.6/8.13.6) with ESMTP id q2LNfVQs030081 for ; Thu, 22 Mar 2012 00:41:31 +0100 X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: ArMBAP5mak/RVdS0imdsb2JhbABEpVKITwGIZQgiAQEBCgkNBxIGI4IJAQEBAwESAiwBGxILAQMBCwYFCwMXISIBEQEFAQoSBhMSEIdjBQuaOgqME4JxhQY/iHYBBQuQVwSIVo0JizGDFz2EKA X-IronPort-AV: E=Sophos;i="4.73,626,1325458800"; d="scan'208";a="137172696" Received: from mail-wi0-f180.google.com ([209.85.212.180]) by mail4-smtp-sop.national.inria.fr with ESMTP/TLS/RC4-SHA; 22 Mar 2012 00:41:03 +0100 Received: by wibhm17 with SMTP id hm17so61130wib.9 for ; Wed, 21 Mar 2012 16:41:03 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :cc:content-type; bh=r7bTI4/vPQdC259dgRjkKDAPuc11lLS1K7urDQcDUzo=; b=0M2qhD9+OnaOW9MS+BBMk4rQkX6EGaMurKpKY/8/LWUpWNFZM0MU6m4E07uU7M1dP9 hZIJI+c2QyolxalyVO7P7MydUMiWza0M0fKWWKMX7hXPJFszSuOVqSkIZpAVaoOVvHN8 Kgyuf/K/dtrPpb/fYim91y6eLdB9cJ+e7rt1ivCESOXQ/PHPN6clXbzwo4ARLDCj/OgK nYLvsEHou/Ya+wEvsKYITnkJ8e24l+NfQmxJde2VLSAaCtby7JjZ7WMa9Yxlu82yngzH nY2O2S33kyVgBA8Va0aobSD4NWQD9At4j5U/us+nclq/41NciCkhF6FvtZjwYDDABL2L 5i2Q== MIME-Version: 1.0 Received: by 10.216.135.69 with SMTP id t47mr3235431wei.85.1332373263086; Wed, 21 Mar 2012 16:41:03 -0700 (PDT) Received: by 10.223.13.2 with HTTP; Wed, 21 Mar 2012 16:41:03 -0700 (PDT) In-Reply-To: <201203212213.q2LMD7fB022430@pse.psellos.com> References: <201203212213.q2LMD7fB022430@pse.psellos.com> Date: Wed, 21 Mar 2012 17:41:03 -0600 Message-ID: From: Anthony Tavener To: Jeffrey Scofield Cc: caml-list@inria.fr Content-Type: multipart/alternative; boundary=0016e6de16b10df6b904bbc95321 Subject: Re: [Caml-list] OCaml app for iOS, Schnapsen card game --0016e6de16b10df6b904bbc95321 Content-Type: text/plain; charset=ISO-8859-1 I think this is awesome. OCaml is much more pleasant to use than the alternatives, so having it available for developing software on mobile devices is great, even if it's only iOS. ;) Your a frontiersman... and I hope others follow suit and write more games in OCaml and bring it to more mobile platforms! I've been writing a game for PC with possibility of targeting PS3... and maybe phones. But I don't even own a phone, so that's not in-mind for now. I appreciate your work! Even more if I do end up using it! Tony On Wed, Mar 21, 2012 at 4:13 PM, Jeffrey Scofield wrote: > As more proof that you can write real-world iOS apps in OCaml, our little > outfit Psellos has just released a second OCaml app through the App Store. > It plays the classic card games Schnapsen and Sixty-Six. > > You can find info about the app at our website: > > http://psellos.com/ > > We think using OCaml was a real advantage in building the game-playing > engine. It also seemed a great fit for the animation subsystem that I > wrote to make the cards move (immutably). > > Also, these are great card games. One of our friends was inspired by > the app to start up a blog about Schnapsen (also on the website). > > In addition to the two apps that we sell (for cheap), I've written 5 > apps that show how to code for iOS in OCaml. The sources for all 5 are > available at our website in the OCaml section > (http://psellos.com/ocaml/). A few people have used these examples as > the basis for their own apps. > > There's also info on how to cross compile to iOS and to the iOS > Simulator, how to build the cross compilers we're using, and how to use > OpenGL ES from OCaml. > > Recently there was a question about updating our tools to work with > Apple's latest Xcode. Now that the app is released, I'll be doing that > as soon as I can. > > I'm trying my best to start a worldwide OCaml-on-iOS craze :-), and > would be very happy to hear from anyone interested. > > Regards, > > Jeffrey Scofield > Seattle > > jeffsco@psellos.com > > -- > Caml-list mailing list. Subscription management and archives: > https://sympa-roc.inria.fr/wws/info/caml-list > Beginner's list: http://groups.yahoo.com/group/ocaml_beginners > Bug reports: http://caml.inria.fr/bin/caml-bugs > > --0016e6de16b10df6b904bbc95321 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable I think this is awesome. OCaml is much more pleasant to use than the altern= atives, so having it available for developing software on mobile devices is= great, even if it's only iOS. ;)

Your a frontiersma= n... and I hope others follow suit and write more games in OCaml and bring = it to more mobile platforms!

I've been writing a game for PC with possibility of= targeting PS3... and maybe phones. But I don't even own a phone, so th= at's not in-mind for now.

I appreciate your wo= rk! Even more if I do end up using it!

=A0Tony

On Wed= , Mar 21, 2012 at 4:13 PM, Jeffrey Scofield <jeffsco@psellos.com> wrote:
As more proof that you can write real-world iOS apps in OCaml, our little outfit Psellos has just released a second OCaml app through the App Store.<= br> It plays the classic card games Schnapsen and Sixty-Six.

You can find info about the app at our website:

=A0 =A0http://psellos.co= m/

We think using OCaml was a real advantage in building the game-playing
engine. =A0It also seemed a great fit for the animation subsystem that I
wrote to make the cards move (immutably).

Also, these are great card games. =A0One of our friends was inspired by
the app to start up a blog about Schnapsen (also on the website).

In addition to the two apps that we sell (for cheap), I've written 5
apps that show how to code for iOS in OCaml. =A0The sources for all 5 are available at our website in the OCaml section
(http://psellos.com= /ocaml/). =A0A few people have used these examples as
the basis for their own apps.

There's also info on how to cross compile to iOS and to the iOS
Simulator, how to build the cross compilers we're using, and how to use=
OpenGL ES from OCaml.

Recently there was a question about updating our tools to work with
Apple's latest Xcode. =A0Now that the app is released, I'll be doin= g that
as soon as I can.

I'm trying my best to start a worldwide OCaml-on-iOS craze :-), and
would be very happy to hear from anyone interested.

Regards,

Jeffrey Scofield
Seattle

jeffsco@psellos.com

--
Caml-list mailing list. =A0Subscription management and archives:
https://sympa-roc.inria.fr/wws/info/caml-list
Beginner's list: http://groups.yahoo.com/group/ocaml_beginners
Bug reports: http://caml.inria.fr/bin/caml-bugs


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