From: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
To: <caml-list@inria.fr>
Subject: RE: [Caml-list] Your ideal 3D engine?
Date: Thu, 16 Sep 2004 09:01:06 -0700 [thread overview]
Message-ID: <OOEALCJCKEBJBIJHCNJDIEJLHIAB.vanevery@indiegamedesign.com> (raw)
In-Reply-To: <20040916100354.GA14493@annexia.org>
Richard Jones wrote:
> Brandon J. Van Every wrote:
> >
> > My current plan is to OCaml-ize the Nebula2 3D engine.
> > http://nebuladevice.cubik.org Nebula2 is a commercial
> > quality engine [...]
>
> Since you've been working on this since April you must have come quite
> a long way.
I haven't been working on this since April. In fact, I diverted into
SML/NJ for a time. Around July a would-be business partner of mine
caused me to drop what I was doing and worry about Python. I got over
that; I don't take him too seriously now. I decided that an OCaml
Script Server is probably going to be slow, but I've been avoiding
writing a SWIG wrapper for Nebula2 because it's going to be (1) painful
(2) politically difficult. I worked on my AI stuff instead. A few days
ago I decided, however, that I need to implement the OCaml Script Server
for political purposes, not technical ones. It is a scaffolding, and
not what I'd call a fun project.
Richard, I really wish you'd answer my e-mails about not being able to
access the COCAN wiki. I've sent you 2 now, to 2 different addresses.
Why can't I see it? Switching ISPs didn't solve the problem. I'm using
IE6 version 6.0.2800.1106. 128-bit, all service packs and bugfixes.
I'm off to my sister's wedding, and returning Monday, so I won't be able
to correspond until then.
Cheers, www.indiegamedesign.com
Br*ndon Van Every S*attle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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prev parent reply other threads:[~2004-09-16 15:50 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-09-15 16:08 Brandon J. Van Every
2004-09-16 10:03 ` Richard Jones
2004-09-16 16:01 ` Brandon J. Van Every [this message]
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