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From: "Brandon J. Van Every" <vanevery@indiegamedesign.com>
To: "caml" <caml-list@inria.fr>
Subject: [Caml-list] 32 bit floats, SSE instructions
Date: Mon, 7 Jun 2004 04:13:27 -0700	[thread overview]
Message-ID: <OOEALCJCKEBJBIJHCNJDMEECHDAB.vanevery@indiegamedesign.com> (raw)

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Game developers do tons of stuff with 32 bit floats.  How difficult to
add these to OCaml?  I'm not saying, "do it for me," I'm asking how
difficult it would be to add to the language.  If it were feasible, then
this mod could be distributed as a patch, until such a time as it is
accepted as A Good Thing.  (Anyone already tried this?)

Does the lack of operator overloading pretty much prevent this support
in practice?  If there's only one +. operator available, and it's for 64
bit floats, whaddya gonna do?

SSE instructions I imagine would be more involved.  The data type I'm
interested in is a vector of 4 32 bit floats.  Sounds like another job
for operator overloading.


Cheers,                     www.indiegamedesign.com
Brandon Van Every           Seattle, WA

"The pioneer is the one with the arrows in his back."
                          - anonymous entrepreneur


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             reply	other threads:[~2004-06-07 11:05 UTC|newest]

Thread overview: 53+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-06-07 11:13 Brandon J. Van Every [this message]
2004-06-07 11:32 ` Christophe TROESTLER
     [not found]   ` <20040607131717.GA12136@gaia.cc.gatech.edu>
2004-06-07 16:53     ` Christophe TROESTLER
2004-06-07 19:30       ` Brandon J. Van Every
2004-06-07 20:39         ` Nicolas Cannasse
2004-06-08  5:42           ` Brandon J. Van Every
2004-06-08 16:54             ` Jon Harrop
2004-06-08 20:50               ` Brandon J. Van Every
2004-06-09  3:19                 ` skaller
2004-06-08 14:23           ` Keith Wansbrough
2004-06-10 14:43             ` David Brown
2004-06-10 15:20               ` Keith Wansbrough
2004-06-10 15:57                 ` skaller
2004-06-10 16:23                   ` Keith Wansbrough
2004-06-10 16:47                     ` skaller
2004-06-10 19:46                     ` Evan Martin
2004-06-07 21:00         ` Richard Jones
2004-06-07 21:42           ` Jon Harrop
2004-06-09 15:55           ` Richard Jones
2004-06-07 22:48         ` Chris Clearwater
2004-06-07 17:01 ` brogoff
2004-06-08  1:50 ` Brian Hurt
2004-06-08  5:27   ` Brandon J. Van Every
2004-06-08 15:05     ` Brian Hurt
2004-06-08 16:50       ` art yerkes
2004-06-08 17:10     ` Jon Harrop
2004-06-08 19:24       ` Brandon J. Van Every
2004-06-09  0:25         ` Jon Harrop
2004-06-09  1:28           ` [Caml-list] 3D graphics debate Brandon J. Van Every
2004-06-09  2:40             ` Jon Harrop
2004-06-09  8:09               ` Brandon J. Van Every
2004-06-09  1:33           ` [Caml-list] 32 bit floats, SSE instructions Brandon J. Van Every
2004-06-09  3:04             ` Jon Harrop
2004-06-09  8:33               ` [Caml-list] The multiresolution business model Brandon J. Van Every
2004-06-09  3:27           ` [Caml-list] 32 bit floats, SSE instructions skaller
2004-06-09 14:21             ` Christophe TROESTLER
2004-06-09  2:57         ` [Caml-list] RE: 3D Rendering pipeline Brian Hurt
2004-06-10 17:55           ` [Caml-list] Re: [Ocaml-lib-devel] " Nicolas Cannasse
2004-06-08  8:10 [Caml-list] 32 bit floats, SSE instructions Ennals, Robert
2004-06-08 11:17 ` skaller
2004-06-08 17:42 ` John Carr
2004-06-09 16:13 ` Xavier Leroy
2004-06-08 17:15 Jon Harrop
2004-06-08 19:59 ` Brandon J. Van Every
2004-06-09  3:15   ` skaller
2004-06-09  4:08   ` Brian Hurt
2004-06-09  6:33     ` skaller
2004-06-09 16:26 ` Xavier Leroy
2004-06-09 17:58   ` Christophe TROESTLER
2004-06-09 18:15     ` Daniel Ortmann
2004-06-09 18:52       ` Kenneth Knowles
2004-06-09 20:03         ` John Carr
2004-06-09 19:54   ` Brandon J. Van Every

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