From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: X-Original-To: caml-list@yquem.inria.fr Delivered-To: caml-list@yquem.inria.fr Received: from concorde.inria.fr (concorde.inria.fr [192.93.2.39]) by yquem.inria.fr (Postfix) with ESMTP id 23D60BB9C for ; Thu, 17 Nov 2005 05:41:12 +0100 (CET) Received: from zproxy.gmail.com (zproxy.gmail.com [64.233.162.194]) by concorde.inria.fr (8.13.0/8.13.0) with ESMTP id jAH4fBIw026038 for ; Thu, 17 Nov 2005 05:41:11 +0100 Received: by zproxy.gmail.com with SMTP id z6so1973822nzd for ; Wed, 16 Nov 2005 20:41:10 -0800 (PST) DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=beta; d=gmail.com; h=received:message-id:date:from:to:subject:mime-version:content-type:content-transfer-encoding:content-disposition; b=oPwB/LX5f4KEhX9OXHcfnBCZVJPB6vlkjSdzIfKnkEBOtDkoAJCDaMG5mjIkETXK3gT5q7syX0L5ixzfVZCuQhLbdDoWFZNRusGoQT1JpAanM3qze6qBFlZ+dwlqo6uLOjIelUQUc4relr/uUurofwfl+6JEGP0JJmFMPPAvS9U= Received: by 10.65.191.1 with SMTP id t1mr1667229qbp; Wed, 16 Nov 2005 20:41:10 -0800 (PST) Received: by 10.64.10.5 with HTTP; Wed, 16 Nov 2005 20:41:10 -0800 (PST) Message-ID: Date: Thu, 17 Nov 2005 17:41:10 +1300 From: Jonathan Roewen To: caml-list@yquem.inria.fr Subject: [Caml-list] Video/Audio codecs in ocaml MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline X-Miltered: at concorde with ID 437C09E7.000 by Joe's j-chkmail (http://j-chkmail.ensmp.fr)! X-Spam: no; 0.00; caml-list:01 ocaml:01 ocaml:01 bytecode:01 lisp:01 i'm:08 i'm:08 gmail:09 metal:89 writing:11 done:14 using:15 hopefully:15 U4:83 would:17 X-Spam-Checker-Version: SpamAssassin 3.0.3 (2005-04-27) on yquem.inria.fr X-Spam-Level: X-Spam-Status: No, score=0.0 required=5.0 tests=RCVD_BY_IP autolearn=disabled version=3.0.3 Hey All, Has anyone done anything with video and/or audio processing using ocaml? I'm interested in writing a [streaming] video player for DST to show off at the next NZ CLUG (common lisp) I'm going to, and any prior work would be helpful =3D) Hopefully, bytecode on the bare metal can keep up ;-) Jonathan