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From: Martin DeMello <martindemello@gmail.com>
To: Richard Jones <rich@annexia.org>
Cc: caml-list@yquem.inria.fr
Subject: Re: [Caml-list] anyone got mlgame working against the latest  ocamlsdl?
Date: Sun, 6 Dec 2009 17:11:29 +0530	[thread overview]
Message-ID: <f93a6bcc0912060341k75fd1394nb3593fd0d24e7847@mail.gmail.com> (raw)
In-Reply-To: <20091206090723.GA16612@annexia.org>

On Sun, Dec 6, 2009 at 2:37 PM, Richard Jones <rich@annexia.org> wrote:
> On Sun, Dec 06, 2009 at 01:43:43AM +0530, Martin DeMello wrote:
>> MLGame [http://mlgame.sourceforge.net/] looks promising, but won't
>> compile against the current ocamlsdl from godi. Has anyone got it
>> working? Is there another nice alternative for 2D games on OCaml,
>> higher-level than plain SDL or Allegro?
>
> Looks interesting -- have you tried compiling it and fixing the SDL
> problems?

Trying, with the help of the beginners' list. It's asking for a
constructor for Sdlvideo.surface, but I'm having trouble understanding
why it needs one - surface is a C-backed type.

> This is an area where we could do better than CPAN by allowing
> non-maintainers to branch inactive projects.  (Backing the whole thing
> with git instead of tarballs makes branching easy and lightweight -
> the challenge then being to organize it, making the branches
> searchable, navigable and possible to merge later).

Yes, I was just thinking the same thing. I'll put something up on
github at the least, if I get it working.

martin


  reply	other threads:[~2009-12-06 11:41 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-12-05 20:13 Martin DeMello
2009-12-06  9:07 ` [Caml-list] " Richard Jones
2009-12-06 11:41   ` Martin DeMello [this message]
2009-12-06 20:45     ` Sylvain Le Gall
2009-12-07 17:11 ` Martin DeMello

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