From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: X-Original-To: caml-list@yquem.inria.fr Delivered-To: caml-list@yquem.inria.fr Received: from mail4-relais-sop.national.inria.fr (mail4-relais-sop.national.inria.fr [192.134.164.105]) by yquem.inria.fr (Postfix) with ESMTP id AC8F0BC37 for ; Sun, 6 Dec 2009 21:45:30 +0100 (CET) X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: AmFCAJqmG0tQW+UMgWdsb2JhbACEKI1siVgBARYkqheOaIEvgi1XBIU9g10 X-IronPort-AV: E=Sophos;i="4.47,350,1257116400"; d="scan'208";a="51616032" Received: from lo.gmane.org ([80.91.229.12]) by mail4-smtp-sop.national.inria.fr with ESMTP/TLS/AES256-SHA; 06 Dec 2009 21:45:30 +0100 Received: from list by lo.gmane.org with local (Exim 4.50) id 1NHNyy-0004uc-Eq for caml-list@inria.fr; Sun, 06 Dec 2009 21:45:28 +0100 Received: from ks300734.kimsufi.com ([91.121.65.225]) by main.gmane.org with esmtp (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Sun, 06 Dec 2009 21:45:28 +0100 Received: from sylvain by ks300734.kimsufi.com with local (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Sun, 06 Dec 2009 21:45:28 +0100 X-Injected-Via-Gmane: http://gmane.org/ To: caml-list@inria.fr From: Sylvain Le Gall Subject: Re: anyone got mlgame working against the latest ocamlsdl? Date: Sun, 6 Dec 2009 20:45:06 +0000 (UTC) Message-ID: References: <20091206090723.GA16612@annexia.org> Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-Complaints-To: usenet@ger.gmane.org X-Gmane-NNTP-Posting-Host: ks300734.kimsufi.com User-Agent: slrn/pre1.0.0-11 (Linux) Sender: news X-Spam: no; 0.00; le-gall:01 ocamlsdl:01 ocamlsdl:01 ocaml:01 higher-level:01 beginners':01 sdlvideo:01 cpan:01 tarballs:01 branching:01 2009:98 2009:98 allegro:98 inactive:98 git:98 On 06-12-2009, Martin DeMello wrote: > On Sun, Dec 6, 2009 at 2:37 PM, Richard Jones wrote: >> On Sun, Dec 06, 2009 at 01:43:43AM +0530, Martin DeMello wrote: >>> MLGame [http://mlgame.sourceforge.net/] looks promising, but won't >>> compile against the current ocamlsdl from godi. Has anyone got it >>> working? Is there another nice alternative for 2D games on OCaml, >>> higher-level than plain SDL or Allegro? >> >> Looks interesting -- have you tried compiling it and fixing the SDL >> problems? > > Trying, with the help of the beginners' list. It's asking for a > constructor for Sdlvideo.surface, but I'm having trouble understanding > why it needs one - surface is a C-backed type. > >> This is an area where we could do better than CPAN by allowing >> non-maintainers to branch inactive projects.  (Backing the whole thing >> with git instead of tarballs makes branching easy and lightweight - >> the challenge then being to organize it, making the branches >> searchable, navigable and possible to merge later). > > Yes, I was just thinking the same thing. I'll put something up on > github at the least, if I get it working. > I think it is better to use the git from forge.ocamlcore.org. In particular, there is the project "newhope": http://forge.ocamlcore.org/projects/newhope/ This project is exactly the place where you can fix libraries which upstreams are inactives. Contact me if you need anything. Regards, Sylvain Le Gall