Kai.Grossjohann@CS.Uni-Dortmund.DE (Kai Großjohann) writes: > Uh, isn't Guile multi-threaded or doesn't it support multithreading? > Hm. Maybe this was stupid. Last time I checked, it wasn't, but this might have changed. However, getting multithreading "for free" is a bit optimistic. You get multithreading at the langage level, yes. But that's probably not the most difficult thing to achieve. The major part of the work is properly designing the way you'll use multithreading: how many threads ? To do what ? Threads for user commands ? and so on, with all the non obvious problems it brings, like synchronisation, mutual exclusion, resources protection etc. -- / / _ _ Didier Verna http://www.inf.enst.fr/~verna/ - / / - / / /_/ / ENST, INFRES C201.1 mailto:verna@inf.enst.fr /_/ / /_/ / /__ / 46 rue Barrault Tel. +33 (1) 45 81 73 46 75013 Paris, France Fax. +33 (1) 45 81 31 19