* xpm-m... Uhm.
@ 1996-06-24 0:00 Lars Magne Ingebrigtsen
1996-06-24 0:40 ` luis fernandes
0 siblings, 1 reply; 15+ messages in thread
From: Lars Magne Ingebrigtsen @ 1996-06-24 0:00 UTC (permalink / raw)
So, like, I got a bit carried away as usual, and `xpm-mode' is now a
drawing program. :-) It still uses something XPMish as its internal
format. (I now have the XPM specs, so I can parse things a bit
better, I think.)
`xpm-mode' is a total misnomer now. What should a drawing program
running under XEmacs be called? XPain(t)? Pamacs? PhotoMax?
MacDraw? Emaw?
(Not that this has anything to do with Gnus, though. Perhaps I should
mosey on over to xemacs-beta instead...)
(I don't know if it's any good. It's quite Emacsy, and that's kinda
unusual for a drawing program.)
--
(domestic pets only, the antidote for overdose, milk.)
larsi@ifi.uio.no * Lars Ingebrigtsen
^ permalink raw reply [flat|nested] 15+ messages in thread
* xpm-m... Uhm.
1996-06-24 0:00 xpm-m... Uhm Lars Magne Ingebrigtsen
@ 1996-06-24 0:40 ` luis fernandes
1996-06-24 12:48 ` Lars Magne Ingebrigtsen
0 siblings, 1 reply; 15+ messages in thread
From: luis fernandes @ 1996-06-24 0:40 UTC (permalink / raw)
Cc: (ding) mailing list
How about...*drum-roll*...pixmacs
(Hmmm...I think we need an audio equivalent to smiley.el; standard
earcons would be: drum roll, snicker, laugh, etc. :-)
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-24 0:40 ` luis fernandes
@ 1996-06-24 12:48 ` Lars Magne Ingebrigtsen
1996-06-24 22:33 ` Steven L Baur
0 siblings, 1 reply; 15+ messages in thread
From: Lars Magne Ingebrigtsen @ 1996-06-24 12:48 UTC (permalink / raw)
elf@ee.ryerson.ca (luis fernandes) writes:
> How about...*drum-roll*...pixmacs
I'm now leaning more towards naming it after one of the Great
Painters. You know -- "Khalo" or something.
> (Hmmm...I think we need an audio equivalent to smiley.el; standard
> earcons would be: drum roll, snicker, laugh, etc. :-)
:-)
--
(domestic pets only, the antidote for overdose, milk.)
larsi@ifi.uio.no * Lars Ingebrigtsen
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-24 12:48 ` Lars Magne Ingebrigtsen
@ 1996-06-24 22:33 ` Steven L Baur
1996-06-25 9:49 ` Per Abrahamsen
0 siblings, 1 reply; 15+ messages in thread
From: Steven L Baur @ 1996-06-24 22:33 UTC (permalink / raw)
Cc: ding
>>>>> "Lars" == Lars Magne Ingebrigtsen <larsi@ifi.uio.no> writes:
luis> (Hmmm...I think we need an audio equivalent to smiley.el; standard
luis> earcons would be: drum roll, snicker, laugh, etc. :-)
Lars> :-)
I've found a snicker, laugh, and some other related sound effects,
including an **Evil Laugh** suitable for announcement of new features
:-), but no drum roll, and there's got to be a drum roll ...
--
steve@miranova.com baur
Unsolicited commercial e-mail will be proofread for $250/hour.
Andrea Seastrand: For your vote on the Telecom bill, I will vote for anyone
except you in November.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-24 22:33 ` Steven L Baur
@ 1996-06-25 9:49 ` Per Abrahamsen
1996-06-25 16:21 ` earcons Mark Boyns
1996-06-25 20:45 ` xpm-m... Uhm William Perry
0 siblings, 2 replies; 15+ messages in thread
From: Per Abrahamsen @ 1996-06-25 9:49 UTC (permalink / raw)
>>>>> "SLB" == Steven L Baur <steve@miranova.com> writes:
>>>>> "Lars" == Lars Magne Ingebrigtsen <larsi@ifi.uio.no> writes:
luis> (Hmmm...I think we need an audio equivalent to smiley.el; standard
luis> earcons would be: drum roll, snicker, laugh, etc. :-)
Lars> :-)
SLB> I've found a snicker, laugh, and some other related sound effects,
SLB> including an **Evil Laugh** suitable for announcement of new features
SLB> :-), but no drum roll, and there's got to be a drum roll ...
It should be really simple to implement, just add a new entry to
`gnus-button-alist' for each sound effect, and write a function to
play the sound. By default it could just cat a file into /dev/audio.
Then, **Evil Laugh** would become a button that would play the sound
when pushed.
Anyone have a good list of earcons?
^ permalink raw reply [flat|nested] 15+ messages in thread
* earcons
1996-06-25 9:49 ` Per Abrahamsen
@ 1996-06-25 16:21 ` Mark Boyns
1996-06-25 17:23 ` earcons William Perry
1996-06-25 20:45 ` xpm-m... Uhm William Perry
1 sibling, 1 reply; 15+ messages in thread
From: Mark Boyns @ 1996-06-25 16:21 UTC (permalink / raw)
Per Abrahamsen <abraham@dina.kvl.dk> writes:
> Anyone have a good list of earcons?
I have 1.3 GB of sound files. Let me know what types of sounds we
need and I see what I can find.
--
Mark Boyns <boyns@sdsu.edu> <URL:http://www.sdsu.edu/~boyns/>
PGP fingerprint = D3 28 A2 F7 D1 4C F8 EE BF 7A 11 54 1C E5 6E CC
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: earcons
1996-06-25 16:21 ` earcons Mark Boyns
@ 1996-06-25 17:23 ` William Perry
1996-06-25 22:09 ` earcons Steven L Baur
0 siblings, 1 reply; 15+ messages in thread
From: William Perry @ 1996-06-25 17:23 UTC (permalink / raw)
Cc: ding
Mark Boyns writes:
>Per Abrahamsen <abraham@dina.kvl.dk> writes:
>
>> Anyone have a good list of earcons?
>
>I have 1.3 GB of sound files. Let me know what types of sounds we
>need and I see what I can find.
I think the main problem is not finding the sounds, but in determining
the most-used ways of specifying sounds in text. *sigh*,*groan*, etc.
Anybody remember the old VMS game Monster? It had a lot of 'atmosphere'
commands that could be a good starting point. I've got the source around
somewhere, have to see if I can dig them up.
-Bill P.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: earcons
1996-06-25 17:23 ` earcons William Perry
@ 1996-06-25 22:09 ` Steven L Baur
1996-06-26 21:59 ` earcons Lars Magne Ingebrigtsen
0 siblings, 1 reply; 15+ messages in thread
From: Steven L Baur @ 1996-06-25 22:09 UTC (permalink / raw)
Cc: Mark Boyns, ding
>>>>> "William" == William Perry <wmperry@monolith.spry.com> writes:
>> Per Abrahamsen <abraham@dina.kvl.dk> writes:
>>> Anyone have a good list of earcons?
Mark> I have 1.3 GB of sound files. Let me know what types of sounds we
Mark> need and I see what I can find.
William> I think the main problem is not finding the sounds, but in
William> determining the most-used ways of specifying sounds in text.
William> *sigh*,*groan*, etc. Anybody remember the old VMS game
William> Monster? It had a lot of 'atmosphere' commands that could be
William> a good starting point. I've got the source around somewhere,
William> have to see if I can dig them up.
O.K. Here's my list. Mark, do you have a real yawn, or a better
short drumroll?
Boring
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/Boring.au
Evil Laugh
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/Evil_Laugh.au
Gag me with a spoon!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/Puke.au
Snicker
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/Snicker.au
For Lars' .signature
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/catmeow.wav
Sob!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/cry.wav
Drumroll ...
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drumroll.au
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drumroll.wav
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drumroll2.au
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drums1.wav
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drums2.wav
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/drums3.wav
(I think drumroll.wav is the best, but it'll have to be converted to
.au and shortened :-( ).
Blast You!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/explosion.au
That's a brilliant idea!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/flush.au
I could just kiss you!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/kiss.wav
Teehee
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/female1.wav
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/laugh.au
Shoot!
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/shotgun.wav
Yawn ...
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/snore.wav
Cackle
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/witch.au
Don't ask (from luis)
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/woohoo.au
You deleted my .newsrc?
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/yell2.au
Whoop-de-doo
ftp://ftp.miranova.com/pub/people/Steve.Baur/Gnus-Sounds/whistle.au
--
steve@miranova.com baur
Unsolicited commercial e-mail will be proofread for $250/hour.
Andrea Seastrand: For your vote on the Telecom bill, I will vote for anyone
except you in November.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-25 9:49 ` Per Abrahamsen
1996-06-25 16:21 ` earcons Mark Boyns
@ 1996-06-25 20:45 ` William Perry
1996-06-25 21:36 ` Stephen Peters
1 sibling, 1 reply; 15+ messages in thread
From: William Perry @ 1996-06-25 20:45 UTC (permalink / raw)
Cc: ding
Per Abrahamsen writes:
>
>>>>>> "SLB" == Steven L Baur <steve@miranova.com> writes:
>
>>>>>> "Lars" == Lars Magne Ingebrigtsen <larsi@ifi.uio.no> writes:
>
>luis> (Hmmm...I think we need an audio equivalent to smiley.el; standard
>luis> earcons would be: drum roll, snicker, laugh, etc. :-)
>
>Lars> :-)
>
>SLB> I've found a snicker, laugh, and some other related sound effects,
>SLB> including an **Evil Laugh** suitable for announcement of new features
>SLB> :-), but no drum roll, and there's got to be a drum roll ...
>
>It should be really simple to implement, just add a new entry to
>`gnus-button-alist' for each sound effect, and write a function to
>play the sound. By default it could just cat a file into /dev/audio.
>
>Then, **Evil Laugh** would become a button that would play the sound
>when pushed.
Nah... no interaction from the user should be required. :) How about
hooking into the redisplay hooks like lazy-lock does? When a region is
exposed via window-resizing or scrolling, etc, and new earcons are exposed,
it plays the sound.
-Bill P.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-25 20:45 ` xpm-m... Uhm William Perry
@ 1996-06-25 21:36 ` Stephen Peters
1996-06-25 22:24 ` Steven L Baur
0 siblings, 1 reply; 15+ messages in thread
From: Stephen Peters @ 1996-06-25 21:36 UTC (permalink / raw)
William Perry <wmperry@monolith.spry.com> writes:
> Per Abrahamsen writes:
> >It should be really simple to implement, just add a new entry to
> >`gnus-button-alist' for each sound effect, and write a function to
> >play the sound. By default it could just cat a file into /dev/audio.
> >
> >Then, **Evil Laugh** would become a button that would play the sound
> >when pushed.
>
> Nah... no interaction from the user should be required. :) How
> about hooking into the redisplay hooks like lazy-lock does? When a
> region is exposed via window-resizing or scrolling, etc, and new
> earcons are exposed, it plays the sound.
Well, the problem with that is that these sounds should *enhance* the
message, not *detract* from it. If your screen is 50 lines high, and
down on the last line there's a `*giggle*', then you want to hear
girlish laughter when you read the last line, not when the
gnus-annoy-my-coworkers routine first displays it.
--
Stephen L. Peters speters%samsun@us.oracle.com
For PGP key, use keyservers or send email with subject: SEND PGP KEY
PGP fingerprint: BFA4 D0CF 8925 08AE 0CA5 CCDD 343D 6AC6
Oracle won't speak for me, so I won't speak for them.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-25 21:36 ` Stephen Peters
@ 1996-06-25 22:24 ` Steven L Baur
1996-06-26 19:33 ` Lars Magne Ingebrigtsen
0 siblings, 1 reply; 15+ messages in thread
From: Steven L Baur @ 1996-06-25 22:24 UTC (permalink / raw)
Cc: ding
>>>>> "Stephen" == Stephen Peters <speters%samsun@us.oracle.com> writes:
Stephen> Well, the problem with that is that these sounds should
Stephen> *enhance* the message, not *detract* from it. If your screen
Stephen> is 50 lines high, and down on the last line there's a
Stephen> `*giggle*', then you want to hear girlish laughter when you
Stephen> read the last line, not when the gnus-annoy-my-coworkers
Stephen> routine first displays it.
We don't exactly have a message-eye-contact-made-hook available,
unless Per has tied something in with telepathic-survey-mode :-).
We need a toggling enable/disable for the whole mode, and perhaps also
a switch between immediately playing the sound when the message is
displayed versus making a button out of it.
--
steve@miranova.com baur
Unsolicited commercial e-mail will be proofread for $250/hour.
Andrea Seastrand: For your vote on the Telecom bill, I will vote for anyone
except you in November.
^ permalink raw reply [flat|nested] 15+ messages in thread
* Re: xpm-m... Uhm.
1996-06-25 22:24 ` Steven L Baur
@ 1996-06-26 19:33 ` Lars Magne Ingebrigtsen
0 siblings, 0 replies; 15+ messages in thread
From: Lars Magne Ingebrigtsen @ 1996-06-26 19:33 UTC (permalink / raw)
Steven L Baur <steve@miranova.com> writes:
> We need a toggling enable/disable for the whole mode, and perhaps also
> a switch between immediately playing the sound when the message is
> displayed versus making a button out of it.
Definitely. I'd prefer having the sound played when I clicked it.
--
(domestic pets only, the antidote for overdose, milk.)
larsi@ifi.uio.no * Lars Ingebrigtsen
^ permalink raw reply [flat|nested] 15+ messages in thread
end of thread, other threads:[~1996-06-27 14:40 UTC | newest]
Thread overview: 15+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
1996-06-24 0:00 xpm-m... Uhm Lars Magne Ingebrigtsen
1996-06-24 0:40 ` luis fernandes
1996-06-24 12:48 ` Lars Magne Ingebrigtsen
1996-06-24 22:33 ` Steven L Baur
1996-06-25 9:49 ` Per Abrahamsen
1996-06-25 16:21 ` earcons Mark Boyns
1996-06-25 17:23 ` earcons William Perry
1996-06-25 22:09 ` earcons Steven L Baur
1996-06-26 21:59 ` earcons Lars Magne Ingebrigtsen
1996-06-26 23:00 ` earcons Steven L Baur
1996-06-27 14:40 ` earcons William Perry
1996-06-25 20:45 ` xpm-m... Uhm William Perry
1996-06-25 21:36 ` Stephen Peters
1996-06-25 22:24 ` Steven L Baur
1996-06-26 19:33 ` Lars Magne Ingebrigtsen
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