From: Bobby Bingham <koorogi@koorogi.info>
To: musl@lists.openwall.com
Subject: Re: [RFC] new qsort implementation
Date: Mon, 1 Sep 2014 13:20:05 -0500 [thread overview]
Message-ID: <20140901182005.GA7301@duality.lan> (raw)
In-Reply-To: <20140901111748.GD27258@port70.net>
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On Mon, Sep 01, 2014 at 01:17:48PM +0200, Szabolcs Nagy wrote:
> (i had a few build errors: musl_heapsort and musl_smoothsort were not
> declared in sorters.h and glibc needs -lrt for clock_gettime)
Fixed.
>
> smooth sort is best for almost sorted lists when only a few elements
> are out of order (swap some random elements in a sorted array), this
> is common in practice so you should test this case too
>
> the noise case should use much less noise imho (so you test when
> only local rearrangements are needed: buffer[i] += random()%small)
I've reduced the amount of noise locally. I haven't pushed this change
yet, because when I tried it I found a bug in my grailsort
implementation that I'd like to fix first.
I had taken the merging code I'd written for my wikisort implementation
and tried to adapt it to grailsort, but it looks like I missed a case.
If some (but not all) blocks contain elements with a uniform value, it
is possible for the block merge step to produce the wrong results.
I'm looking at how best to fix this, but the best solution may be to
bring my merge step more in line with that described by the paper.
>
> another common case is sorting two concatenated sorted arrays
> (merge sort should do better in this case)
>
Added.
> it would be nice to have a benchmark that is based on common
> qsort usage cases
>
> the qsort-killer test is not very interesting for algorithms other
> than quicksort (where it is the worst-case), but it would be nice
> to analyze the worst cases for smoothsort and grailsort
> (they are both O(n logn) so nothing spectacular is expected but it
> would be interesting to see how they compare against the theoretical
> optimum: ceil(lgamma(n)/log(2)) compares)
Once I fix the code, I'll work on this analysis.
>
> > Here are the numbers comparing musl's current smoothsort with the
> > attached grailsort code for various input patterns and sizes. The test
> > was run on x86_64, compiled with gcc 4.8.3 at -Os:
> >
> > sorted reverse constant
> > compares ms compares ms compares ms
> > musl smoothsort 19976 0 268152 8 19976 0
> > 199971 2 3327332 59 199971 2
> > 1999963 29 40048748 663 1999963 27
> > 19999960 289 465600753 7505 19999960 293
> >
> > grailsort 71024 0 41110 0 28004 0
> > 753996 2 412840 5 270727 3
> > 7686249 27 4177007 74 2729965 41
> > 75927601 277 42751315 901 28243939 436
> >
>
> interesting that the sorted case is faster with much more compares
> here on i386 smoothsort is faster
>
> sorted reverse constant
> compares ms compares ms compares ms
> musl smoothsort 19976 0 268152 7 19976 1
> 199971 8 3327332 103 199971 15
> 1999963 105 40048748 1151 1999963 103
> 19999960 1087 465600753 13339 19999960 1103
>
> grailsort 71024 1 41110 3 28004 3
> 753996 20 412840 23 270727 23
> 7686249 151 4177007 370 2729965 224
> 75927601 1438 42751315 4507 28243939 2353
>
Interesting. When I saw that grailsort was faster even with more
comparisons on my machine, I had attributed it to my swap possibly being
faster. But I don't see why this wouldn't also be the case on i386, so
maybe something else is going on.
> > #include <stdlib.h>
> > #include <limits.h>
> >
> > size_t __bsearch(const void *key, const void *base, size_t nel, size_t width, int (*cmp)(const void *, const void *))
> > {
> > size_t baseidx = 0, tryidx;
> > void *try;
> > int sign;
> >
> > while (nel > 0) {
> > tryidx = baseidx + nel/2;
> > try = (char*)base + tryidx*width;
> > sign = cmp(key, try);
> > if (!sign) return tryidx;
> > else if (sign < 0)
> > nel /= 2;
> > else {
> > baseidx = tryidx + 1;
> > nel -= nel/2 + 1;
> > }
> > }
> >
> > return ~baseidx;
> > }
> >
> > void *bsearch(const void *key, const void *base, size_t nel, size_t width, int (*cmp)(const void *, const void *))
> > {
> > size_t idx = __bsearch(key, base, nel, width, cmp);
> > return idx > SSIZE_MAX ? NULL : (char*)base + idx*width;
> > }
>
> musl does not malloc >=SSIZE_MAX memory, but mmap can so baseidx
> may be >0x7fffffff on a 32bit system
>
> i'm not sure if current qsort handles this case
I thought I recalled hearing that SSIZE_MAX was the upper bound on all
object sizes in musl, but if we still allow larger mmaps than that, I
guess not. I'll find a different approach when I send the next version
of the code.
--
Bobby Bingham
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next prev parent reply other threads:[~2014-09-01 18:20 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-09-01 7:12 Bobby Bingham
2014-09-01 11:17 ` Szabolcs Nagy
2014-09-01 18:20 ` Bobby Bingham [this message]
2014-09-01 20:53 ` Rich Felker
2014-09-01 21:46 ` Bobby Bingham
2014-09-01 11:25 ` Alexander Monakov
2014-09-01 18:27 ` Bobby Bingham
2023-02-17 15:51 ` [musl] " Rich Felker
2023-02-17 22:53 ` Rich Felker
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