On 2022-09-12 17:22, Rich Felker wrote: > On Thu, Sep 08, 2022 at 12:18:56PM +0300, Alexey Izbyshev wrote: >> After commit 5b74eed3b301e2227385f3bf26d3bb7c2d822cf8 the timer thread >> doesn't check whether timer_create() actually created the timer, >> proceeding to wait for a signal that might never arrive. We can't fix >> this by simply checking for a negative timer_id after >> pthread_barrier_wait() because we have no way to distinguish a timer >> creation failure and a request to delete a timer with INT_MAX id if it >> happens to arrive quickly (a variation of this bug existed before >> 5b74eed3b301e2227385f3bf26d3bb7c2d822cf8, where the timer would be >> leaked in this case). So (ab)use cancel field of pthread_t instead. >> --- >> src/time/timer_create.c | 6 +++++- >> 1 file changed, 5 insertions(+), 1 deletion(-) >> >> diff --git a/src/time/timer_create.c b/src/time/timer_create.c >> index 4bef2390..cd32c945 100644 >> --- a/src/time/timer_create.c >> +++ b/src/time/timer_create.c >> @@ -43,6 +43,8 @@ static void *start(void *arg) >> union sigval val = args->sev->sigev_value; >> >> pthread_barrier_wait(&args->b); >> + if (self->cancel) >> + return 0; >> for (;;) { >> siginfo_t si; >> while (sigwaitinfo(SIGTIMER_SET, &si) < 0); >> @@ -113,8 +115,10 @@ int timer_create(clockid_t clk, struct sigevent >> *restrict evp, timer_t *restrict >> ksev.sigev_signo = SIGTIMER; >> ksev.sigev_notify = SIGEV_THREAD_ID; >> ksev.sigev_tid = td->tid; >> - if (syscall(SYS_timer_create, clk, &ksev, &timerid) < 0) >> + if (syscall(SYS_timer_create, clk, &ksev, &timerid) < 0) { >> timerid = -1; >> + td->cancel = 1; >> + } >> td->timer_id = timerid; >> pthread_barrier_wait(&args.b); >> if (timerid < 0) return -1; >> -- >> 2.37.2 > > I'm not really happy with overloading td->cancel like this, but it's > probably the best fix at present. I'm not terribly happy too, but short of pulling the real pthread_cancel() here, the only other reasonable fix that I could come up with was to make the timer thread allocate the space for the deleted flag on its stack, like in the attached patch, but it felt a bit heavy. Alexey