From mboxrd@z Thu Jan 1 00:00:00 1970 X-Msuck: nntp://news.gmane.io/gmane.comp.tex.context/3825 Path: main.gmane.org!not-for-mail From: David Arnold Newsgroups: gmane.comp.tex.context Subject: General inquiries Date: Fri, 19 Jan 2001 21:41:21 -0800 Sender: owner-ntg-context@let.uu.nl Message-ID: <3.0.5.32.20010119214121.00b6e750@mail.northcoast.com> NNTP-Posting-Host: coloc-standby.netfonds.no Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" X-Trace: main.gmane.org 1035394539 20439 80.91.224.250 (23 Oct 2002 17:35:39 GMT) X-Complaints-To: usenet@main.gmane.org NNTP-Posting-Date: Wed, 23 Oct 2002 17:35:39 +0000 (UTC) Cc: ntg-context@ntg.nl Original-To: pragma@wxs.nl Xref: main.gmane.org gmane.comp.tex.context:3825 X-Report-Spam: http://spam.gmane.org/gmane.comp.tex.context:3825 Hans et al, 1. Can you explain the difference between the switches --nomp and --nomprun? What's the difference? 2. Let's say you are working on a doc. The doc has embedded MP graphics. You get a good compile, the images are generated, and you go back to typing the source. You work a bit, entering narrative, but no new MP graphics. How should the next compile be run? texexec --pdf --nomp filename or texexec --pdf --nomprun filename Or perhaps some other option? Also, once you get a good compile, how does Context know about the graphics when you do a texexec --nomp or texexec --nomprun? Is the answer you will provide to this question valid whether or not \recycleMPslotstrue is set? Is it true that once the embedded graphics are crafted at runtime, future compiles need not regenerate these graphics because they are available for future compiles? 3. The way I usually work, I will type several paragraphs of code, then compile to see how I am doing. I am reticent to type pages and pages without checking, for fear that I will create such a morass of errors that I will never figure my way out of the mess. So, my editing cycle is usually type a bit a code, compile and check, fix errors, type a little code, compile and check, fix errors, .... What's the best way to compile in this situation? 4. What can be frustrating is to watch Context compiling a document for a significant amount of time, only to finally inform me after a minute or so that I have mispelled some command, forgotten a $ sign, or some such error that is typical of the normal tex editing cycle. Is there some way to bypass all the preliminary stuff and just do a quick check for this sort of error? Any advice here? 5. I will usually compile metapost graphics with mpost, then view in Gsview. It is so much faster this way. Once I have my Metapost graphic(s) just right, then I will embed it (them) into my Context document. Is there a similar method that will compete with this development speed that you might suggest? 6. Which of the following will give faster processing? \startbuffer[name] MPcode \stopbuffer \placefigure [here][fig1] {caption} {\processMPbuffer[name]} or \startreusableMPgraphic{name} MPcode \stopreusableMPgraphic \placefigure [here][fig1] {caption} {\reuseMPgraphic{name}} Or do you suggest a better way for faster, more efficient processing? Which method leaves the fewest auxiliary files hanging around after the compile? Thanks.