Hans Hagen a écrit : >indeed pdfannot is what we need; however, the first thing is to figure out what kind of control we want (probably best from within javascript); in your sampe i see pretty raw pdf code in the key/val pairs, which is something alien to context > >- what features make sense >- what features do we expect to be stable > >Hans > > Hi Hans, At first time, we can try to embed the u3d data as a "stream" by setting up the recquired (not the optional) keys (Subtype, 3DD) + 3DI at true to obtain an interactive 3D model without any js programming... With 3DI at true, I assume we can verify if the "3D artwork" is correctly parsed and rendered... Then, when can go to javascript to include setups of (mainly): - camera-to-world transformation matrix - artwork-to-world transformation matrix - background color settings I have to learn about pdfmark and pdfannot... Sorry if these remarks calls obvious answer... Renaud