From mboxrd@z Thu Jan 1 00:00:00 1970 X-Msuck: nntp://news.gmane.io/gmane.comp.tex.context/4970 Path: main.gmane.org!not-for-mail From: Eckhart =?iso-8859-1?Q?Guth=F6hrlein?= Newsgroups: gmane.comp.tex.context Subject: Re: Table problem Date: Sat, 07 Jul 2001 21:01:40 +0200 Sender: owner-ntg-context@let.uu.nl Message-ID: <5.1.0.14.0.20010707200934.00ab2e48@public.uni-hamburg.de> References: NNTP-Posting-Host: coloc-standby.netfonds.no Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii"; format=flowed X-Trace: main.gmane.org 1035395596 30236 80.91.224.250 (23 Oct 2002 17:53:16 GMT) X-Complaints-To: usenet@main.gmane.org NNTP-Posting-Date: Wed, 23 Oct 2002 17:53:16 +0000 (UTC) Original-To: Tarik Kara , ConTeXt mailing list In-Reply-To: Xref: main.gmane.org gmane.comp.tex.context:4970 X-Report-Spam: http://spam.gmane.org/gmane.comp.tex.context:4970 At 18:53 07.07.2001 +0300, Tarik Kara wrote: >A have tables (a game matrix) like the one given in the attachment. What >is the best way to construct a table like the one in the attachment: The >label "Player 2" should be centered among the last 2 columns (the >\TWO\JustCenter{Player 2} did not do a good job), The label "Player 1" I'm switching from LaTeX, too, >should be centered among the last two rows (using the command \LOW{Player >1} in the first row seems to be working ok). The dimension of the >table does not have to be 2x2, but if you can show how to do it for 2x2 I >believe I can extended to nxm. > >Also is there a way to get the number pairs alined by the comman. > >Thanks for your patience and help. > >Have fun, > >Tar{\i}k