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From: <joasyannick@gmail.com>
To: "ntg-context@ntg.nl" <ntg-context@ntg.nl>
Subject: Baskervald ADF Virtual Math Fonts
Date: Sun, 13 Apr 2014 19:01:16 +0000	[thread overview]
Message-ID: <534ae1d5.0869b40a.5888.fffff9df@mx.google.com> (raw)


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Hello,


Thank you for the answer.


>if you have a proper opentype math Font…


As you know, Baskervald doesn’t come with an open type math version.

Moreover the mapping mechanism works well with open type text fonts and is
powerful and very general. It’s my prefered way of solving my problem. So I reiterate

my questions:


Question 1:

Where do I define my own vector mapping? Should I modify ConTeXt’s source code in the math-ttv.lua file? How do I define my own baskervald-math.lua and what should I write in it (for example for mapping Pagella’s upright mathematic glyphs to Baskervald’s upright glyphs)?


Question 2:

I am forced to put the goodies file baskervald-math.lfg in Book/Volume1/Chapter1. When I put it in Book and compiled chapter1.tex separately, ConTeXt failed to find it. What should I do to have the file baskervald-math.lfg in the Book directory and make ConTeXt find it when invoked from Book/Volume1/Chapter1.


Thank you.

Joas.

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             reply	other threads:[~2014-04-13 19:01 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-04-13 19:01 joasyannick [this message]
2014-04-13 19:47 ` Wolfgang Schuster
  -- strict thread matches above, loose matches on Subject: below --
2014-04-18 16:36 joasyannick
2014-04-18  6:20 joasyannick
2014-04-18  6:38 ` Mikael P. Sundqvist
2014-04-18 14:28   ` Wolfgang Schuster
2014-04-18 17:59     ` Mikael P. Sundqvist
2014-04-18 14:23 ` Wolfgang Schuster
2014-04-17 18:17 joasyannick
2014-04-17 19:05 ` Aditya Mahajan
2014-04-13  6:32 joasyannick
2014-04-13 15:52 ` Hans Hagen

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