Hi Mojca, The stones are very very nice now, thank you for your hints. Since I haven't used TikZ before, I have no idea how to handle these events. I'll learn it later and rewrite my module to be more professional :) All I'm thinking now is how to make each step a single symbol so that I could use \fieldstack to demonstrate the game. By the way, I modified my module to do some fieldstack thing, but it gets a weird error. I have no idea what's the error about, it's fine when I'm using MPdrawing environment but it can't output anything when I switch to buffer and use \processMPbuffer. On 6/10/07, Mojca Miklavec wrote: > > On 6/6/07, Zhichu Chen wrote: > > Hi > > > > I've tried to write a test file which can only handle ;B[??], ;W[??], > > AB[??], AW[??] now, and I haven't added the interaction part. But it is > a > > good start. > > > > Any suggestions? > > Wow - that's really, really impressive! You indeed started parsing the > strings in plain TeX! > > I've changed your source slightly, to give you an idea of yet another > approach: using TikZ. It's main advantage over metapost might be: > - you can draw more fancy stones (see the example - that could be made > configurable of course), although teoretically the same could be > achived with slightly improved smooth shading mechanism in mptopdf > macros > - might be easier to backport to (La)TeX > - I can imagine your module to be a new, really nice TikZ > package/module (that could be used in other flavours of TeX) + some > fancy ConTeXt additions (user interface, javascript, ...). > > The main difference is that you need to store all the variables in > TeX, not in metapost, so that part should be rewritten as well (which > I didn't do). > > But simply forget about my stupid comments about (La)TeX for and do it > your way now. > > Mojca > > (I have some other comments, but it's too early to speak about them, > since the module is not ready/complete yet.) > > > On 5/24/07, Zhichu Chen wrote: > > Hi > > > > I love chess games, especially one kind of them which is generally > called > > Go. > > > > I know there is some file can store each details in one game: > > http://www.red-bean.com/sgf/ > > > > AFAIK, there is no module available to draw chess in ConTeXt now. I > wanna do > > this by using MetaPost and fieldstack. But I don't know how to tell > metapost > > the details of the sgf file. Can anyone give me a suggestion? > > > > BTW, I don't like the name. It's invented by acient Chinese and it's > called > > Weiqi. I think we can call it Siege Chess in English. > > > > > > -- > > Best Regards > > Chen > > > ___________________________________________________________________________________ > If your question is of interest to others as well, please add an entry to > the Wiki! > > maillist : ntg-context@ntg.nl / > http://www.ntg.nl/mailman/listinfo/ntg-context > webpage : http://www.pragma-ade.nl / http://tex.aanhet.net > archive : https://foundry.supelec.fr/projects/contextrev/ > wiki : http://contextgarden.net > > ___________________________________________________________________________________ > > > -- Best Regards Chen ---------------------------------------------------------------- Zhi-chu Chen | Shanghai Synchrotron Radiation Facility No. 2019 | Jialuo Rd. | Jiading | Shanghai | P.R. China tel: 086 21 5955 3405 | zhichu.chen.googlepages.com | www.sinap.ac.cn ----------------------------------------------------------------