Hi Wolfgang, Thanks for your attention, but the problem with your solution is that each instance of \RandomFunctionName changes the name chosen, but I need something wihich remains the same name within a given situation (say each problem) but changes from problem to problem. For instance when using your solution with the source code Give an example of a function $\RandomFunctionName : {\Bbb R} \longrightarrow {\Bbb R}$ which has a derivative only at the origin, and such that $\RandomFunctionName(0) = 1$. gives: Give an example of a function 𝐺 : R ⟶ R which has a derivative only at the origin, and such that 𝑊(0) = 1. while what I need is Give an example of a function 𝐺 : R ⟶ R which has a derivative only at the origin, and such that G(0) = 1. (The macro I sent earlier does this, but unfortunately it cannot use the solution you sent). Is there a solution ? Best regards: OK > On 18 Apr 2015, at 19:23, Wolfgang Schuster wrote: > > >> Am 18.04.2015 um 18:55 schrieb Otared Kavian : >> >> Hi everyone, >> >> In the example below I define a macro which chooses at random a name from a list of names. But I wonder whether this can be done in a more clever way without using a numerical macro created with math.random in Lua. The shortcoming of the macro below is that before hand I must know the nomber of elements in the list of names (for instance 5 in the example below), while it may happen that I need to create as many as random names that there are elements in the list, but sometimes I don’t know what is this number. >> >> Thanks for any insight and help. >> Best regards: OK >> %%%% begin random-names.tex >> \setuprandomize[2015] % set a seed >> >> \starttext >> >> \startluacode >> Name = {'F', 'G', 'u', 'v', 'W'} >> \stopluacode >> >> \define[3]\RandomName{% >> \setevalue{Named#1}{\ctxlua{tex.print(math.random(#2,#3))}}} >> \define\RandomFunctionName{\ctxlua{tex.print(Name[\NamedFunctionNumber])}} >> >> \dorecurse{10}{\RandomName{FunctionNumber}{1}{5}% >> Give an example of a function $\RandomFunctionName : {\Bbb R} \longrightarrow {\Bbb R}$ which has a derivative only at the origin, and such that $\RandomFunctionName(0) = 1$.\par \hairline\par} >> >> \stoptext >> %%%% begin random-names.tex > > You can access the size of your Name table with #Name but have to replace # with \letterhash when you use it in a TeX command because # is already taken for the TeX arguments. > > \starttext > > \startluacode > Name = {'F', 'G', 'u', 'v', 'W'} > \stopluacode > > \define\RandomFunctionName > {\startlua > local listsize = \letterhash Name ; > local randomvalue = math.random(1,listsize) ; > context(Name[randomvalue]) > \stoplua} > > \dorecurse{10}{Give an example of a function $\RandomFunctionName : {\Bbb R} \longrightarrow {\Bbb R}$ which has a derivative only at the origin, and such that $\RandomFunctionName(0) = 1$.\par \hairline\par} > > \stoptext > > Wolfgang > > ___________________________________________________________________________________ > If your question is of interest to others as well, please add an entry to the Wiki! > > maillist : ntg-context@ntg.nl / http://www.ntg.nl/mailman/listinfo/ntg-context > webpage : http://www.pragma-ade.nl / http://tex.aanhet.net > archive : http://foundry.supelec.fr/projects/contextrev/ > wiki : http://contextgarden.net > ___________________________________________________________________________________