From: Florent Michel <florent.m42@gmail.com>
To: mailing list for ConTeXt users <ntg-context@ntg.nl>
Subject: [NTG-context] Functional shading with MetaPost / MetaFun
Date: Thu, 9 Jan 2025 21:44:14 +0000 [thread overview]
Message-ID: <CALOhoe+573GiRWTpC=iLC2Se_cDidfRaz4jvAtudxvr-VTrwzg@mail.gmail.com> (raw)
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Hi,
I was trying to see if I could use MetaFun / MetaPost as my main tool for
generating figures. I really like its close integration with ConTeXt,
speed, and expressivity making it, even for a beginner like me, a pleasure
to work with.
One difficulty I encountered is for generating 2D functional shadings. For
instance, I am not sure what is the best way to reproduce the following
pgfplots picture in MetaPost:
____________________________________________________________
\usemodule[pgfplots]
\pgfplotsset{width=10cm,compat=1.18}
\usepgfplotslibrary{patchplots}
\starttext
\startTEXpage
\starttikzpicture
\startaxis[
hide axis=true,
axis lines=none,hide axis,
enlargelimits=false,
scale only axis,
clip bounding box=upper bound,
clip=true,
]
\addplot[
patch,
shader=interp,
mesh/color input=explicit,
data cs=polar,
]
coordinates {
(90,4) [color=red]
(210,4) [color=green]
(-30,4) [color=blue]
};
\stopaxis
\stoptikzpicture
\stopTEXpage
\stoptext
____________________________________________________________
One idea is to draw a sequence of triangles, each with a linear gradient:
____________________________________________________________
\startMPpage
def LinearIntTriangle(expr pa, pb, pc, cola, colb, colc, n_iter) =
for i = n_iter step -1 until 1 :
path p;
x := i / n_iter;
y := (i - 0.5) / n_iter;
p := pa -- (pa + x * (pb - pa)) -- (pa + x * (pc - pa)) -- cycle;
sh := define_linear_shade(pa + y * (pb - pa), pa + y * (pc - pa),
(1 - y) * cola + y * colb, (1 - y) * cola +
y * colc);
fill p withshade sh;
endfor
enddef;
color cola, colb, colc;
cola := (0,1,0);
colb := (1,0,0);
colc := (0,0,1);
LinearIntTriangle((0,0), (50,50*(3**0.5)), (100,0), cola, colb, colc, 30);
\stopMPpage
____________________________________________________________
or to use a slight variation (decomposing the triangle in three so that the
color is ‘right’) along each edge:
____________________________________________________________
\startMPpage
def LinearIntTriangleB(expr pa, pb, pc, cola, colb, colc, n_iter) =
color centre_color;
centre_color := (cola + colb + colc) / 3;
LinearIntTriangle((pa + pb + pc) / 3, pa, pb, centre_color, cola, colb,
n_iter);
LinearIntTriangle((pa + pb + pc) / 3, pb, pc, centre_color, colb, colc,
n_iter);
LinearIntTriangle((pa + pb + pc) / 3, pc, pa, centre_color, colc, cola,
n_iter);
enddef;
color cola, colb, colc;
cola := (0,1,0);
colb := (1,0,0);
colc := (0,0,1);
LinearIntTriangleB((0,0), (50,50*(3**0.5)), (100,0), cola, colb, colc,
10);
\stopMPpage
____________________________________________________________
This approach gives ‘good enough’ results for large values of n_iter.
However, the size of the generated pdf is somewhat larger than the pgfplots
version: for instance, the first version above generates a 5KiB pdf versus
3.8KiB for the pgfplots version, while being somewhat less accurate.
Increasing n_iter to 100 gives a result which is (to my not-very-good eyes)
very close to the pgfplots version but the pdf size increases to about
20KiB, and takes significantly longer to render using MuPDF.
I'd be grateful if someone could point me to a better way to generate such
shadings in MetaFun / MetaPost.
Cheers,
Florent
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___________________________________________________________________________________
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___________________________________________________________________________________
next reply other threads:[~2025-01-09 21:46 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-01-09 21:44 Florent Michel [this message]
2025-01-10 0:17 ` [NTG-context] " Hans Hagen
2025-01-10 7:17 ` Florent Michel
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