I used “redecorated" to get the pictures with light, solid grays. Below is code for producing just the ball, if anyone wants to see the details. It includes a simple “shadow" macro that produces a shadow of any picture with an adjustable gray. I’m having lots of metafun! Gavin \startMPinclusions picture ball; ball := image( fill fullcircle scaled 1cm withshademethod "circular" withshadecenter (.25,.25) withshadecolors (.8white, black); draw fullcircle scaled 1cm withpen pencircle scaled 0.8pt ;); vardef shadow(expr p, t) = draw redecorated (draw p) withcolor t[background,0.8background]; enddef; \stopMPinclusions \startMPpage pair p; for i=0 upto 10: p := (i*cm/10, -((i-7.33)**2)*cm/7); shadow(ball shifted p, (i+1)/10) ; endfor draw ball shifted(1.1cm, -1.92cm) ; \stopMPpage > On Oct 11, 2021, at 2:53 AM, Hans Hagen wrote: > > On 10/11/2021 6:30 AM, Gavin via ntg-context wrote: >> Hi List, >> I made good progress producing fainter pictures in metafun. Here is a uniformly accelerated cow in the style of my book. >> I abandoned transparency, since I actually don’t want to see through anything. I am using uncolored to get the fade. It works great with a picture that is made with fill and draw, but it doesn’t work with shading. The example below has a flat disk and a round ball. The disk looks fine, but the shaded ball is not surviving the application of inverted / uncolored. >> \startMPinclusions >> picture disk, ball; >> disk := image( >> fill fullcircle scaled 1cm withcolor .4white; >> draw fullcircle scaled 1cm withpen pencircle scaled 0.8pt ;); >> ball := image( >> fill fullcircle scaled 1cm >> withshademethod "circular" >> withshadecenter (.25,.25) >> withshadecolors (.8white, black); >> draw fullcircle scaled 1cm withpen pencircle scaled 0.8pt ;); >> \stopMPinclusions >> \startMPpage >> draw inverted (disk uncolored .1white) ; >> draw inverted (disk uncolored .2white) shifted (0.25cm,0) ; >> draw inverted (disk uncolored .5white) shifted (1cm,0) ; >> draw disk shifted (2.25cm,0) ; >> draw inverted (ball uncolored .1white) shifted (0, -2cm) ; >> draw inverted (ball uncolored .2white) shifted (0.25cm, -2cm) ; >> draw inverted (ball uncolored .5white) shifted (1cm, -2cm) ; >> draw ball shifted (2.25cm, -2cm) ; >> \stopMPpage >> Same result in LMTX and MkIV. (ConTeXt ver: 2021.09.17 10:01 LMTX fmt: 2021.9.21 int: english/english) >> I’m pretty happy with this uncolored trick, and will be even happier if I can get it to work with the shadings. >> Any suggestions? > \startMPpage > fill fullcircle scaled 10cm > shifted (3cm,0) > withcolor white ; > fill fullcircle scaled 10cm > shifted (3cm,0) > withcolor black > withtransparency (1,.25) ; > > fill fullcircle scaled 5cm > shifted (3cm,0) > withcolor .25[red,white] ; > \stopMPpage > > > ----------------------------------------------------------------- > Hans Hagen | PRAGMA ADE > Ridderstraat 27 | 8061 GH Hasselt | The Netherlands > tel: 038 477 53 69 | www.pragma-ade.nl | www.pragma-pod.nl > -----------------------------------------------------------------