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* [rust-dev] Cross-compilation with plugins is effectively dead?
@ 2015-01-11  0:33 Vladimir Pouzanov
  2015-01-11  0:56 ` Brian Anderson
  0 siblings, 1 reply; 2+ messages in thread
From: Vladimir Pouzanov @ 2015-01-11  0:33 UTC (permalink / raw)
  To: rust-dev

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I have some concerns related to
https://github.com/rust-lang/rust/issues/18699 and I'd like to get some
advice from the team.

Support for cross-compiling code with plugins was broken for a few months
now for anything but linux. Finally it seems to be broken for linux as well
halting all our efforts.

How important is cross-compilation support for rust at all? zinc is barely
the only embedded project based on rust but we do use plugins and macros
extensively throughout the code and we can't just stop using them,
unfortunately; so for us any breakage of plugins system is a halt. We can
deal with internal libs changing syntax but fixing up compiler itself is
not that easy.

Any chance we'll see it fixed before 1.0 hits?

-- 
Sincerely,
Vladimir "Farcaller" Pouzanov
http://farcaller.net/

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* Re: [rust-dev] Cross-compilation with plugins is effectively dead?
  2015-01-11  0:33 [rust-dev] Cross-compilation with plugins is effectively dead? Vladimir Pouzanov
@ 2015-01-11  0:56 ` Brian Anderson
  0 siblings, 0 replies; 2+ messages in thread
From: Brian Anderson @ 2015-01-11  0:56 UTC (permalink / raw)
  To: Vladimir Pouzanov; +Cc: rust-dev

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I'm not familiar with this bug, but cross-compilation is very important to
Rust and I do consider this a real bug.

On Sat, Jan 10, 2015 at 4:33 PM, Vladimir Pouzanov <farcaller@gmail.com>
wrote:

> I have some concerns related to
> https://github.com/rust-lang/rust/issues/18699 and I'd like to get some
> advice from the team.
>
> Support for cross-compiling code with plugins was broken for a few months
> now for anything but linux. Finally it seems to be broken for linux as well
> halting all our efforts.
>
> How important is cross-compilation support for rust at all? zinc is barely
> the only embedded project based on rust but we do use plugins and macros
> extensively throughout the code and we can't just stop using them,
> unfortunately; so for us any breakage of plugins system is a halt. We can
> deal with internal libs changing syntax but fixing up compiler itself is
> not that easy.
>
> Any chance we'll see it fixed before 1.0 hits?
>
> --
> Sincerely,
> Vladimir "Farcaller" Pouzanov
> http://farcaller.net/
>
> _______________________________________________
> Rust-dev mailing list
> Rust-dev@mozilla.org
> https://mail.mozilla.org/listinfo/rust-dev
>
>

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