i've recently moved from a mono machine to a colour machine. having built sam on this new machine i find that when i get a few windows open within sam the machine starts to swap and generally get sluggish. what i think is happening is that samterm is allocating all its bitmaps to be 8 bits deep (even though they're all monochrome) and it's clogging up the server. i think 9term uses 1 bit deep bitmaps no matter what display it runs on. i've played around setting X resources, but to no effect (other than BadMatch errors). anyone else experienced this and found a work around or patch? or do colour suns just go slow? -Mark.