On 10/31/22 1:21 PM, Dan Cross wrote: > That sounds like a ton of codebases, though. I remember trying to port > an APL interpreter to 64-bit, and giving up; too much type puning of > pointers through int's. This reminds me of the stories I've heard about Microsoft's inability to port Pinball to /their/ 64-bit processor, the Itanium. No, not their copy of /AMD/'s 64-bit extension on Intel's x86 architecture. ;-) -- Grant. . . . unix || die