From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: X-Spam-Checker-Version: SpamAssassin 3.4.2 (2018-09-13) on inbox.vuxu.org X-Spam-Level: X-Spam-Status: No, score=-0.8 required=5.0 tests=HEADER_FROM_DIFFERENT_DOMAINS, MAILING_LIST_MULTI,RCVD_IN_DNSWL_NONE autolearn=ham autolearn_force=no version=3.4.2 Received: from minnie.tuhs.org (minnie.tuhs.org [45.79.103.53]) by inbox.vuxu.org (OpenSMTPD) with ESMTP id f13a4a9f for ; Sat, 26 Oct 2019 15:10:42 +0000 (UTC) Received: by minnie.tuhs.org (Postfix, from userid 112) id 387539B629; Sun, 27 Oct 2019 01:10:41 +1000 (AEST) Received: from minnie.tuhs.org (localhost [127.0.0.1]) by minnie.tuhs.org (Postfix) with ESMTP id A641193D2D; Sun, 27 Oct 2019 01:10:17 +1000 (AEST) Received: by minnie.tuhs.org (Postfix, from userid 112) id F392193D2D; Sun, 27 Oct 2019 01:10:13 +1000 (AEST) Received: from junk.nocrew.org (junk.nocrew.org [51.15.56.219]) by minnie.tuhs.org (Postfix) with ESMTPS id ED33793D1B for ; Sun, 27 Oct 2019 01:10:12 +1000 (AEST) Received: from localhost ([127.0.0.1] helo=junk.nocrew.org) by junk.nocrew.org with esmtp (Exim 4.86_2) (envelope-from ) id 1iONhj-0007se-36; Sat, 26 Oct 2019 15:10:11 +0000 From: Lars Brinkhoff To: Doug McIlroy Organization: nocrew References: <201910181152.x9IBq95P001809@coolidge.cs.Dartmouth.EDU> Date: Sat, 26 Oct 2019 15:10:11 +0000 In-Reply-To: <201910181152.x9IBq95P001809@coolidge.cs.Dartmouth.EDU> (Doug McIlroy's message of "Fri, 18 Oct 2019 07:52:09 -0400") Message-ID: <7wmudn7dbg.fsf@junk.nocrew.org> User-Agent: Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux) MIME-Version: 1.0 Content-Type: text/plain Subject: Re: [TUHS] Space Travel, was New: The Earliest UNIX Code X-BeenThere: tuhs@minnie.tuhs.org X-Mailman-Version: 2.1.26 Precedence: list List-Id: The Unix Heritage Society mailing list List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Cc: tuhs@tuhs.org Errors-To: tuhs-bounces@minnie.tuhs.org Sender: "TUHS" Doug McIlroy writes: >> 10-36-55.pdf user-mode programs: pool game > > This game, written by ken, used the Graphic 2. One of its > earliest tests--random starting positions and velocities on > a frictionless table with no collision detection--produced > a mesmerizing result. This is what the pool game looks like: https://github.com/simh/simh/issues/754#issuecomment-546611076