On Mon, Feb 27, 2023 at 10:22 AM Paul Ruizendaal via TUHS wrote: > > Thanks all for the insights. Let me attempt a summary. > > What it boils down to is that X arrived on Linux very early, because what > the Linux hackers needed/wanted was a familiar terminal multiplexer. It > seems that the pattern persists till the present day (and yes, it matches > with my own dev setup/needs). I wonder to what extent this is a > generational thing though. Maybe today’s twenty-somethings spend their days > in front of Xcode, VStudio, Eclipse, etc. more than using multiple > terminals. > > This ties in with another observation on early window systems. The > earliest Unix window system that I could find (i.e. documented) was NUnix > from 1981/82. Its desktop was designed around the idea of a dozen or so top > level windows, each one being either a shell window or a graphics canvas, > with no real concept of a widget set, dialogs, etc., or even of > sub-windows. This paradigm seems to have been more or less the same in the > Blit terminal, and carried through in MGR, Mux and even as late as 8 1/2. > In the context where this serves the needs of core user group, such makes > sense. > > === > > It is in stark contrast with developments at the lower/consumer end of the > market. The original Mac, GEM and Windows all placed much more emphasis on > being a graphical user interface, with standard widgets and UI design > elements. On Unix and X it remained a mess. It seems that this was both for > technical reasons (X not imposing a standard) and for economic reasons (the > Unix wars). Linux then inherited the mess and the core user/developer > demographic had no need/wish/time to fix it. > > It makes me wonder when true graphical applications started to appear for > X / Unix / Linux (other than stuff like terminal, clock, calculator, etc.). > The graphical browser certainly is one (1993). StarOffice and Applix seem > to have arrived around 1995. Anything broadly used before that? > ParcPlace produced the OI/uib linux port in 93 as well, even made standard floppies for it. Sadly, it didn't turn into sales, so we walked away form the Linux port, at least outside the building... OI/uib was an attempt to write your UI apps once, and use them with whatever look and feel the end user wanted... It was cool for the time, but things have evolved since then away from both OpenLook and Motif... and while the look and most of the feel was the same, X was, and continues to be, a mess because there's no standard cut and paste keys.... Warner