> On 22 Mar 2018, at 01:27, Larry McVoy wrote: > >> On Wed, Mar 21, 2018 at 07:58:11PM -0500, Andy Kosela wrote: >> They also state: "Comments are meant to help the reader of a program. They >> do not help by saying things the code already plainly says, or by >> contradicting the code, or by distracting the reader with elaborate >> typographical displays. The best comments aid the understanding of a >> program by briefly pointing out salient details or by providing a >> larger-scale view of the proceedings." > > I so agree with this. Verbose comments suck. Too many comments suck. > Why? Because the code evolves and it's work to evolve the comments > as well. Too many comments means they are not maintained and they > become incorrect. > > I *HATE* comments that are not correct, hate that so much that if you did > that we would talk, if you kept doing that, you are fired. No comments > are MUCH better than incorrect comments. > > Terseness in comments is good. Comment where it is not obvious what > is going on. And maintain the comments like you maintain the code. > > I agree with Dan (I think) that coding is still a craft and getting the > comments right is one of the hardest things to master (and I agree that > Unix did it pretty darn well). No comments suck, too much sucks, just > right is so darn pleasant. > > --lm on the commenting subject, and as it was Shannon’s anniversary recently... i always felt information theory relates well to comments. i.e. repeating anything i can see from the code (like “returns void”) tells me nothing. telling me something non-obvious (“allocate one more for end of list sentinel”) really helps. -Steve