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* [PR PATCH] steam:Update void specific troubleshooting(esync)
@ 2021-07-05 12:57 daerich
  2021-07-17  3:55 ` [PR REVIEW] " ericonr
                   ` (11 more replies)
  0 siblings, 12 replies; 13+ messages in thread
From: daerich @ 2021-07-05 12:57 UTC (permalink / raw)
  To: ml

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There is a new pull request by daerich against master on the void-packages repository

https://github.com/daerich/void-packages daerich-steam-patch
https://github.com/void-linux/void-packages/pull/31818

steam:Update void specific troubleshooting(esync)
Void's PAM configuration seems to limit file descriptors per process a little to aggressively leading to game crashes with the "eventfd: Too many open files" diagnostic.
The solution is according to Valve's upstream documentation on Proton's Wine fork to manually raise the limit in
 "/etc/security/limits.conf";
document that specific behavior.
Found by method of elimination by switching from ArchLinux to Void trying to play the same game with near identical configuration of both systems.
For 32bit Games it should be also advisable to pull 32bit audio libraries.

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- [ ] This is a new package and it conforms to the [quality requirements](https://github.com/void-linux/void-packages/blob/master/Manual.md#quality-requirements)

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- [ ] I use the packages affected by the proposed changes on a regular basis and confirm this PR works for me
- [ ] I generally don't use the affected packages but briefly tested this PR

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A patch file from https://github.com/void-linux/void-packages/pull/31818.patch is attached

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From 6ee03671ec0efcc7157ce486f8eab7499d89a1a0 Mon Sep 17 00:00:00 2001
From: DaErich <daerich@sourceforge.net>
Date: Mon, 5 Jul 2021 14:52:36 +0200
Subject: [PATCH] steam:Update void specific troubleshooting(esync)

---
 srcpkgs/steam/files/README.voidlinux | 12 ++++++++++--
 1 file changed, 10 insertions(+), 2 deletions(-)

diff --git a/srcpkgs/steam/files/README.voidlinux b/srcpkgs/steam/files/README.voidlinux
index 35d1fe4798d0..f473d1e22dee 100644
--- a/srcpkgs/steam/files/README.voidlinux
+++ b/srcpkgs/steam/files/README.voidlinux
@@ -28,8 +28,16 @@ installed for some games to function.
 If games are running slowly or not at all, or there are issues with network
 streaming, verify that your user belongs to the video group.
 
-If your audio is not working, try installing pulseaudio and
-alsa-plugins-pulseaudio.
+If your audio is not working, try installing pulseaudio,
+alsa-plugins-pulseaudio and their "<package>-32bit" pendants.
+
+If you try playing Windows games over SteamPlay/Proton and your game crashes
+with a diagnostic along the lines of "eventfd: Too many open files", PAM
+probably limits the open file descriptors per process a little to aggressively,
+inhibiting Proton's esync from spawning syncronization objects. 
+In this case consider editing "/etc/security/limits.conf" and setting a proper limit. 
+For more information see Valve's upstream documentation for Wine esync("README.esync") on GitHub:
+https://github.com/ValveSoftware/wine
 
 If you are encountering runtime errors, the Steam Ubuntu bootstrap tarball might
 be using an incompatible libstdc++ library. You can verify this by running the

^ permalink raw reply	[flat|nested] 13+ messages in thread

end of thread, other threads:[~2021-08-25  1:44 UTC | newest]

Thread overview: 13+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-07-05 12:57 [PR PATCH] steam:Update void specific troubleshooting(esync) daerich
2021-07-17  3:55 ` [PR REVIEW] " ericonr
2021-07-17  3:55 ` ericonr
2021-07-17  3:56 ` ericonr
2021-07-17  3:56 ` ericonr
2021-07-23 11:12 ` [PR PATCH] [Updated] steam: Update " daerich
2021-07-23 11:14 ` [PR PATCH] [Updated] steam: update void specific troubleshooting daerich
2021-07-23 11:17 ` daerich
2021-07-26 20:59 ` [PR PATCH] [Updated] " daerich
2021-07-26 21:00 ` daerich
2021-07-26 21:02 ` daerich
2021-07-26 21:03 ` daerich
2021-08-25  1:44 ` [PR PATCH] [Closed]: " abenson

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