From: curiousjunior <curiousjunior@users.noreply.github.com>
To: ml@inbox.vuxu.org
Subject: Re: [PR PATCH] [Updated] godot: add client and server export templates
Date: Wed, 24 Nov 2021 15:16:12 +0100 [thread overview]
Message-ID: <20211124141612.M_wwAcC9beS1pJRN5oBJJH-kzJBALa4GNQYEKNlSQHg@z> (raw)
In-Reply-To: <gh-mailinglist-notifications-41a7ca26-5023-4802-975b-f1789d68868e-void-packages-34226@inbox.vuxu.org>
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There is an updated pull request by curiousjunior against master on the void-packages repository
https://github.com/curiousjunior/void-packages godot
https://github.com/void-linux/void-packages/pull/34226
godot: add client and server export templates
they are useful for everything that's not glibc or not x86 because there are no official binaries for those (who plays finished games in the editor?) and can be used to play already exported games
also I didn't test building and packaging on my own laptop because C++ is a cancer, so I'll wait for result of buildbot
A patch file from https://github.com/void-linux/void-packages/pull/34226.patch is attached
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From 1df12052bb21f70e6c40b16a9f82bcc538a5a788 Mon Sep 17 00:00:00 2001
From: Leonid Bobrov <curiousbeaver@disroot.org>
Date: Wed, 24 Nov 2021 14:26:38 +0200
Subject: [PATCH] godot: add client and server export templates
---
srcpkgs/godot/template | 26 +++++++++++++++++---------
1 file changed, 17 insertions(+), 9 deletions(-)
diff --git a/srcpkgs/godot/template b/srcpkgs/godot/template
index c38f3f8c525a..f802663591e6 100644
--- a/srcpkgs/godot/template
+++ b/srcpkgs/godot/template
@@ -1,16 +1,14 @@
# Template file for 'godot'
pkgname=godot
version=3.4
-revision=1
+revision=2
archs="x86_64* i686* aarch64* armv7* ppc64*"
wrksrc="${pkgname}-${version}-stable"
build_style=scons
# Godot contains private copies of libraries
# that already have been packaged elsewhere.
-# Use builtin bullet for now as it's too old in repos (needs 2.89)
-# Toggle to not use builtin once bullet has been updated
-make_build_args="platform=x11 tools=yes target=release_debug dev=no progress=no
- pulseaudio=no builtin_bullet=false builtin_libpng=false builtin_libvpx=false
+make_build_args="dev=no progress=no pulseaudio=no
+ builtin_bullet=false builtin_libpng=false builtin_libvpx=false
builtin_libwebp=false builtin_libogg=false builtin_libtheora=false
builtin_opus=false builtin_libvorbis=false builtin_enet=false
builtin_zlib=false builtin_freetype=false builtin_mbedtls=false
@@ -42,15 +40,25 @@ pre_build() {
export CXXFLAGS=" $CXXFLAGS "
}
+do_build() {
+ scons ${makejobs} ${make_build_args} tools=yes target=release_debug
+ scons ${makejobs} ${make_build_args} tools=no target=release
+ scons ${makejobs} ${make_build_args} tools=no target=release platform=server
+}
+
do_install() {
vlicense LICENSE.txt
vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/
vinstall ${wrksrc}/icon.png 644 /usr/share/pixmaps/ godot.png
case "$XBPS_TARGET_MACHINE" in
- x86_64*|aarch64*) vbin bin/godot.x11.opt.tools.64 godot;;
- ppc64le*) vbin bin/godot.x11.opt.tools.ppc64le godot;;
- ppc64*) vbin bin/godot.x11.opt.tools.ppc64 godot;;
- *) vbin bin/godot.x11.opt.tools.32 godot;;
+ x86_64*|aarch64*) _godot_arch=64;;
+ ppc64le*) _godot_arch=ppc64le;;
+ ppc64*) _godot_arch=ppc64;;
+ *) _godot_arch=32;;
esac
+
+ vbin bin/godot.x11.opt.tools.$_godot_arch godot
+ vbin bin/godot.x11.opt.$_godot_arch godot-client
+ vbin bin/godot_server.opt.$_godot_arch godot-server
}
next prev parent reply other threads:[~2021-11-24 14:16 UTC|newest]
Thread overview: 43+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-11-24 12:41 [PR PATCH] " curiousjunior
2021-11-24 14:16 ` curiousjunior [this message]
2021-11-24 14:17 ` curiousjunior
2021-11-24 14:20 ` curiousjunior
2021-11-24 15:53 ` [PR PATCH] [Updated] " curiousjunior
2021-11-24 18:16 ` curiousjunior
2021-11-26 1:17 ` curiousjunior
2021-11-26 1:35 ` curiousjunior
2021-11-26 1:50 ` curiousjunior
2021-11-26 1:53 ` curiousjunior
2021-11-26 2:44 ` curiousjunior
2021-11-29 19:36 ` [PR REVIEW] " ericonr
2021-11-29 19:36 ` ericonr
2021-11-29 19:36 ` ericonr
2021-11-29 19:36 ` ericonr
2021-11-29 19:36 ` ericonr
2021-11-29 19:36 ` ericonr
2021-11-29 19:58 ` curiousjunior
2021-11-29 19:59 ` curiousjunior
2021-11-29 20:00 ` curiousjunior
2021-11-29 20:13 ` curiousjunior
2021-11-29 20:22 ` curiousjunior
2021-11-29 21:37 ` [PR PATCH] [Updated] " curiousjunior
2021-11-29 21:43 ` curiousjunior
2021-11-29 21:49 ` curiousjunior
2021-11-29 21:59 ` curiousjunior
2021-11-29 22:13 ` [PR PATCH] [Updated] godot: add client and server export templates and headless editor curiousjunior
2021-11-30 4:58 ` [PR REVIEW] " ahesford
2021-11-30 6:23 ` [PR PATCH] [Updated] " curiousjunior
2021-11-30 6:27 ` [PR REVIEW] godot: add LTO, export templates and headless curiousjunior
2021-11-30 6:32 ` [PR PATCH] [Updated] " curiousjunior
2021-11-30 6:37 ` curiousjunior
2021-11-30 6:44 ` curiousjunior
2021-11-30 7:23 ` curiousjunior
2021-11-30 15:28 ` q66
2021-11-30 16:00 ` curiousjunior
2021-11-30 16:15 ` ahesford
2021-11-30 16:59 ` q66
2021-11-30 17:12 ` ericonr
2021-11-30 17:14 ` curiousjunior
2021-11-30 17:14 ` [PR REVIEW] " codingHahn
2021-11-30 17:14 ` q66
2021-11-30 17:15 ` [PR PATCH] [Closed]: " ahesford
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