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* [ISSUE] Support for Nvidia OptiX in Blender 3.0
@ 2022-02-07  7:44 vanessa-vd98
  2022-02-07 14:26 ` notthewave
                   ` (6 more replies)
  0 siblings, 7 replies; 8+ messages in thread
From: vanessa-vd98 @ 2022-02-07  7:44 UTC (permalink / raw)
  To: ml

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New issue by vanessa-vd98 on void-packages repository

https://github.com/void-linux/void-packages/issues/35456

Description:

### System

* xuname:  
Void 5.15.19_1 x86_64 AuthenticAMD uptodate rrDFFF

* package:  
  *affected package(s) including the version*: blender-3.0.0_4

### Bug
There is no option for choosing the Nvidia Optix ray tracing engine in the build in Void's repo. Only CUDA is available. But in the same system, if I download the official build from blender.org, both CUDA and OptiX is available.

Before I updated, Blender 2.9 also had the option but it is not available in in the latest 3.0 version. A similar issue was reported to Blender's official bug tracker here: https://developer.blender.org/T93901

![no-optix](https://user-images.githubusercontent.com/99168064/152745330-609ae109-dde4-476f-b273-77f8fdf38612.png)





^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2024-02-07 16:48 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-02-07  7:44 [ISSUE] Support for Nvidia OptiX in Blender 3.0 vanessa-vd98
2022-02-07 14:26 ` notthewave
2022-02-07 14:30 ` notthewave
2022-02-07 14:32 ` notthewave
2022-02-07 14:34 ` notthewave
2022-06-23  2:15 ` github-actions
2022-07-08  2:14 ` [ISSUE] [CLOSED] " github-actions
2024-02-07 16:48 ` too-vague

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