Closed issue by chriscamacho on void-packages repository https://github.com/void-linux/void-packages/issues/36751 Description: blender-3.0.0_4 ### Expected behavior able to do things like CSG without the mesh getting messed up (using "exact" CSG solver) This makes blender significantly less useful for practical modeling. ### Actual behavior can only CSG with the fast solver (often resulting in broken meshes) ### Steps to reproduce the behavior do a CSG operation between two meshes, ensure the "exact" button is pressed and take note of the warning