There's a closed pull request on the void-packages repository Update glslang and shaderc to the current version. https://github.com/void-linux/void-packages/pull/41693 Description: #### Testing the changes - I tested the changes in this PR: **briefly** #### Local build testing - I built this PR locally for my native architecture, (x86_64-glibc) The update is also necessary for Godot 4 to be able to use the shared library instead of the builtin glslang.