There's a merged pull request on the void-packages repository godot: update to 4.0.3. https://github.com/void-linux/void-packages/pull/41675 Description: #### Testing the changes - I tested the changes in this PR: **briefly** #### Local build testing - I built this PR locally for my native architecture, (x86_64-glibc) **Godot 4.0 is released!** Please test the PR on different architectures and give feedback here about the usability.