There is an updated pull request by SpidFightFR against master on the void-packages repository https://github.com/SpidFightFR/void-packages vkdoom-void https://github.com/void-linux/void-packages/pull/46506 New package: vkdoom-0.9. #### Testing the changes - I tested the changes in this PR: **YES** #### New package - This new package conforms to the [package requirements](https://github.com/void-linux/void-packages/blob/master/CONTRIBUTING.md#package-requirements): **YES** #### Local build testing - I built this PR locally for my native architecture, (x64-GlibC) Hey fellas ! I'll be making this PR for something new on my side: adding a package to void. The package is VKDoom, it's a ZDoom port, focused around Vulkan and modern technologies. ~~Compared to GZDoom (already in the repos), we could potentially see a visual upgrade, in vkdoom.~~ **EDIT: After a talk with members of the project, vkdoom won't bring direct improvements (like prboom-plus-rt would do for example), but it brings a nice set of new features for mapmakers to allow way more detailed maps than GZDoom allowed to do so far.** - Idk for you guys, but knowing this, vkdoom now feels even more interesting for the future of Doom ! It's not released yet, so this PR will be a draft for now. But i'll make sure to post a new template, tested, when it's released. Peace ! :v: A patch file from https://github.com/void-linux/void-packages/pull/46506.patch is attached