* [PR PATCH] godot: update to 4.2.2
@ 2024-05-28 14:33 gsthnz
2024-05-28 19:37 ` cinerea0
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: gsthnz @ 2024-05-28 14:33 UTC (permalink / raw)
To: ml
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There is a new pull request by gsthnz against master on the void-packages repository
https://github.com/gsthnz/void-packages bump-godot-4-2-2
https://github.com/void-linux/void-packages/pull/50559
godot: update to 4.2.2
<!-- Uncomment relevant sections and delete options which are not applicable -->
#### Testing the changes
- I tested the changes in this PR: **YES**
<!-- Note: If the build is likely to take more than 2 hours, please add ci skip tag as described in
https://github.com/void-linux/void-packages/blob/master/CONTRIBUTING.md#continuous-integration
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Ignore this section if this PR is not skipping CI.
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#### Local build testing
- I built this PR locally for my native architecture, x86_64-glibc
A patch file from https://github.com/void-linux/void-packages/pull/50559.patch is attached
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From dbc8897a58cd3cbaa6d0bfe60ce9e89df20dcf5d Mon Sep 17 00:00:00 2001
From: Gustavo Heinz <gustavo@gsthnz.com>
Date: Tue, 28 May 2024 10:25:42 -0300
Subject: [PATCH] godot: update to 4.2.2
---
srcpkgs/godot/template | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/srcpkgs/godot/template b/srcpkgs/godot/template
index 8eb76127acc488..06e61e3439d68c 100644
--- a/srcpkgs/godot/template
+++ b/srcpkgs/godot/template
@@ -1,6 +1,6 @@
# Template file for 'godot'
pkgname=godot
-version=4.2.1
+version=4.2.2
revision=1
archs="x86_64* i686* aarch64* armv7* ppc64*"
build_style=scons
@@ -25,7 +25,7 @@ maintainer="dataCobra <datacobra@thinkbot.de>"
license="MIT"
homepage="https://www.godotengine.org/"
distfiles="https://github.com/godotengine/godot/archive/${version}-stable.tar.gz"
-checksum=716cfd489dbfc91b5e04cc0df8be415ba6eec74c5fb471840275d887cb53ff95
+checksum=990b7b716656122364b1672508c516c898497c50216d7c00c60eeaf507685c0e
nocross=https://build.voidlinux.org/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
CFLAGS+=" -fPIE -fPIC"
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: godot: update to 4.2.2
2024-05-28 14:33 [PR PATCH] godot: update to 4.2.2 gsthnz
@ 2024-05-28 19:37 ` cinerea0
2024-06-03 5:59 ` dataCobra
2024-06-04 14:18 ` [PR PATCH] [Merged]: " cinerea0
2 siblings, 0 replies; 4+ messages in thread
From: cinerea0 @ 2024-05-28 19:37 UTC (permalink / raw)
To: ml
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New comment by cinerea0 on void-packages repository
https://github.com/void-linux/void-packages/pull/50559#issuecomment-2135975718
Comment:
cc @dataCobra
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: godot: update to 4.2.2
2024-05-28 14:33 [PR PATCH] godot: update to 4.2.2 gsthnz
2024-05-28 19:37 ` cinerea0
@ 2024-06-03 5:59 ` dataCobra
2024-06-04 14:18 ` [PR PATCH] [Merged]: " cinerea0
2 siblings, 0 replies; 4+ messages in thread
From: dataCobra @ 2024-06-03 5:59 UTC (permalink / raw)
To: ml
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New comment by dataCobra on void-packages repository
https://github.com/void-linux/void-packages/pull/50559#issuecomment-2144340551
Comment:
Looks all good to me. :+1:
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [PR PATCH] [Merged]: godot: update to 4.2.2
2024-05-28 14:33 [PR PATCH] godot: update to 4.2.2 gsthnz
2024-05-28 19:37 ` cinerea0
2024-06-03 5:59 ` dataCobra
@ 2024-06-04 14:18 ` cinerea0
2 siblings, 0 replies; 4+ messages in thread
From: cinerea0 @ 2024-06-04 14:18 UTC (permalink / raw)
To: ml
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There's a merged pull request on the void-packages repository
godot: update to 4.2.2
https://github.com/void-linux/void-packages/pull/50559
Description:
<!-- Uncomment relevant sections and delete options which are not applicable -->
#### Testing the changes
- I tested the changes in this PR: **YES**
<!-- Note: If the build is likely to take more than 2 hours, please add ci skip tag as described in
https://github.com/void-linux/void-packages/blob/master/CONTRIBUTING.md#continuous-integration
and test at least one native build and, if supported, at least one cross build.
Ignore this section if this PR is not skipping CI.
-->
#### Local build testing
- I built this PR locally for my native architecture, x86_64-glibc
^ permalink raw reply [flat|nested] 4+ messages in thread
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2024-05-28 14:33 [PR PATCH] godot: update to 4.2.2 gsthnz
2024-05-28 19:37 ` cinerea0
2024-06-03 5:59 ` dataCobra
2024-06-04 14:18 ` [PR PATCH] [Merged]: " cinerea0
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