* [ISSUE] Package Request: godot-mono
@ 2019-12-25 3:47 voidlinux-github
2019-12-25 7:10 ` voidlinux-github
` (4 more replies)
0 siblings, 5 replies; 6+ messages in thread
From: voidlinux-github @ 2019-12-25 3:47 UTC (permalink / raw)
To: ml
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New issue by Epicface92 on void-packages repository
https://github.com/void-linux/void-packages/issues/17767
Description:
Hey! Godot has a C# enabled variant that uses mono. Currently on the Godot project site they are two separate so I'd presume that separate packages would be the way to go. I have some prior experience with writing build scripts (`PKGBUILDs` and `ebuilds`), and I heard that Void is similar to Arch in some regard, so if you could point me to some documentation I'd also be willing to draft a pull request! Thanks.
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Package Request: godot-mono
2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
@ 2019-12-25 7:10 ` voidlinux-github
2019-12-25 7:11 ` voidlinux-github
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: voidlinux-github @ 2019-12-25 7:10 UTC (permalink / raw)
To: ml
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New comment by ndowens on void-packages repository
https://github.com/void-linux/void-packages/issues/17767#issuecomment-568854099
Comment:
https://github.com/void-linux/void-packages/blob/master/Manual.md
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Package Request: godot-mono
2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
2019-12-25 7:10 ` voidlinux-github
@ 2019-12-25 7:11 ` voidlinux-github
2020-01-31 13:33 ` voidlinux-github
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: voidlinux-github @ 2019-12-25 7:11 UTC (permalink / raw)
To: ml
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New comment by ndowens on void-packages repository
https://github.com/void-linux/void-packages/issues/17767#issuecomment-568854099
Comment:
https://github.com/void-linux/void-packages/blob/master/Manual.md
And the packaging style is a bit similar to PKGBUILD, but of course some differences.
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Package Request: godot-mono
2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
2019-12-25 7:10 ` voidlinux-github
2019-12-25 7:11 ` voidlinux-github
@ 2020-01-31 13:33 ` voidlinux-github
2020-05-23 14:12 ` RoundDuckKira
2024-06-14 13:43 ` [ISSUE] [CLOSED] " ahesford
4 siblings, 0 replies; 6+ messages in thread
From: voidlinux-github @ 2020-01-31 13:33 UTC (permalink / raw)
To: ml
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New comment by mustaqimM on void-packages repository
https://github.com/void-linux/void-packages/issues/17767#issuecomment-580734926
Comment:
Is it not the same package but with [mono](https://docs.godotengine.org/en/stable/development/compiling/compiling_with_mono.html#doc-compiling-with-mono) support [enabled](https://docs.godotengine.org/en/stable/getting_started/scripting/c_sharp/c_sharp_basics.html#setting-up-c-for-godot)? You need append the required flag among other things
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Package Request: godot-mono
2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
` (2 preceding siblings ...)
2020-01-31 13:33 ` voidlinux-github
@ 2020-05-23 14:12 ` RoundDuckKira
2024-06-14 13:43 ` [ISSUE] [CLOSED] " ahesford
4 siblings, 0 replies; 6+ messages in thread
From: RoundDuckKira @ 2020-05-23 14:12 UTC (permalink / raw)
To: ml
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New comment by RoundDuckKira on void-packages repository
https://github.com/void-linux/void-packages/issues/17767#issuecomment-633061581
Comment:
I may do something about this and bring in a package
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [ISSUE] [CLOSED] Package Request: godot-mono
2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
` (3 preceding siblings ...)
2020-05-23 14:12 ` RoundDuckKira
@ 2024-06-14 13:43 ` ahesford
4 siblings, 0 replies; 6+ messages in thread
From: ahesford @ 2024-06-14 13:43 UTC (permalink / raw)
To: ml
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Closed issue by ghost on void-packages repository
https://github.com/void-linux/void-packages/issues/17767
Description:
Hey! Godot has a C# enabled variant that uses mono. Currently on the Godot project site they are separate so I'd presume that separate packages would be the way to go. I have some prior experience with writing build scripts (`PKGBUILDs` and `ebuilds`), and I heard that Void is similar to Arch in some regard, so if you could point me to some documentation I'd also be willing to draft a pull request! Thanks.
^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2024-06-14 13:43 UTC | newest]
Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
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2019-12-25 3:47 [ISSUE] Package Request: godot-mono voidlinux-github
2019-12-25 7:10 ` voidlinux-github
2019-12-25 7:11 ` voidlinux-github
2020-01-31 13:33 ` voidlinux-github
2020-05-23 14:12 ` RoundDuckKira
2024-06-14 13:43 ` [ISSUE] [CLOSED] " ahesford
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