New comment by CaioFrancisco on void-packages repository https://github.com/void-linux/void-packages/pull/53676#issuecomment-2582236306 Comment: My PR doesn't implement a really clean fix, you might want to look at alternatives (like downloading the Blender binaries and extracting the assets from there, as proposed by sgn in my PR) or just waiting for the Blender developers to properly add the assets submodule to the source code, which is the most sensible solution at the moment. Slightly unrelated, but I have compiled my own version of Blender to forgo the problem at the moment. You can probably also just copy the assets to where it is expected to be in and it'll work like normal. I recommend doing the same if you want to do use Blender while there's no fix.